Showing Highly Rated Posts By ZBoss.5610:

Anyone else simply bored?

in Guild Wars 2 Discussion

Posted by: ZBoss.5610

ZBoss.5610

Earlier this year (during the pirate, dragon, and wind events for living story) I stopped playing. The semi-permanent grind release monthlies got old. Especially for nothing but AP, a backpiece skin, a mini or another lackluster reward. I came back when the talk of the new content that would be released every 2 weeks would be permanent and have everlasting effects on the world. I’ve been playing since but I find myself just as bored.

There is a serious lack of anything to do but grind for a legendary as level 80. With many dungeons still broken and unplayable most of the community only runs a very specific few dungeons that are the most rewarding/quickest. There are no new fractals so running that gets boring after awhile. DR has completely killed Orr. This and SSC could’ve been two of the coolest areas. Constant battles. Constant war. These are the only two level 80+ zones but because of such horrible DR the zones are empty and relatively unused except for temple runs. The new TA path is great, but how many releases have we had and how long have we been promised dungeons would be revamped and fixed and nothing? I would’ve much rather seen a complete revamp to a dungeon(s) than 1 single new path. AC has stood alone as the only dungeon revamped. Since the revamp people do it constantly! Yet A-Net doesn’t bother to look at this. Scarlet attacks randomly ever few hours which no one bothers with, and then there’s the reworking of Teq. Broken with the mass majority of players who don’t even bother.

With so much lore and so many zones unopen from Crystal Desert, Ring of Fire, Greater Shiverpeak Mountains. Magumma Wastelands, etc why haven’t we seen a large scale opening of one of these areas with 2-3 new zones featuring either tons of new dynamic events (like SSC) or renown? Sadly with DR breaking dynamics I feel releasing any new zone until that is fixed will simply result in people checking out the new area for a month and then walking away.

Is anyone else just tired of the content being released? Does anyone else feel it’s simply regurgitated over and over with very little to actually do? Sure the artwork and thought is there and it’s beautiful but still lacking in content. The mass majority of people finish the achievement portion in 2-3 days?! One good 2-3 hour session and you can grind out most of the ap for every single release. Would anyone else finally like to see them NOT put something out for a month or two except with fixing bugs, balancing skills, and then release something worth wild for the community? Something not rushed, bugged out or broken only to be yanked two weeks later when something else comes in to replace it?

Is this really what you want for us?

in Suggestions

Posted by: ZBoss.5610

ZBoss.5610

I don’t except ANet to look at this. Hell, I don’t even expect them to change. It would be amazing if one of the devs would. What would be more amazing is to see one Dev read this and report it to the rest of the Devs. For them to sit down and truly discuss where this game is headed and what has been happening lately. What the current state of the game REALLY is and how its changed since launch.

I have been playing GW2 since Beta. I have played GW1 and all its entirety/expansions. I got 5 of my best friends to join up with me for GW2. Even though I’ve yet to ever get 1 precursor (even from the Queen Karka event that EVERYONE seemed to get a pre from) or any item that sells for over 200g on the TP with 4 level 80 characters I still play. The joke one of the players said to your, “What’s in the chest” picture on FB should tell you just how BAD the reward system of your game is. “Blues and greens” is what the player said. His comment had more likes than your picture. Does that tell you something? That’s comment can sum up some of what I’m going to talk about here. The community of GW2 continues to express its lack of satisfaction with the direction of GW2 yet the same things continue. Mainly I’m talking about grinding.

The entire community has been pushed away from the things you originally prided this game to be all about.

If all I want to do is run from dynamic event all over Orr why can’t without being punished? I know many will say this helps with botting. Thank God that’s been fixed, however, I’ve run these zones, the wiki says, “only affects players farming areas for over 3 hours.” This isn’t true. It comes into play probably after the 3rd or 4th time I’ve done an event in the zone. These dynamic events were meant to be repeated and if you don’t want us to repeat them then offer more events or more zones! If I’m only able to run them twice and then I’m forced to move my 80 to do other things, but there are no other level 80 zones where can I go? That means you force me to dungeons, fractals or WvW. But again with dungeons I run into the same DR issue. My rewards are reduced by HALF for repeating a path. So that means after those things I’m forced to run the zerg/champ train. Pretty soon, like what has happened now, I will simply stop doing dungeons and dynamic events all together and just do the zerg/champ train which is what most players do now.

You sold this game stating it would NOT be a grind. You said specifically it wouldn’t follow in the footsteps of other MMOs. Yet, the very thing you made, “dynamic events,” you’ve pushed everyone away from doing. Nothing added to the world this far hasn’t required a grind for trivial things like a certain back piece, mini, or weapon skin. This Living World is a joke of nothing but a new grind every 2 weeks now instead of monthly. Your permanent content is lack luster thus far. Scarlet still attacks ever 4 hours or so, no one does it. Teq fighting has all but died since release because the reward to time it takes isn’t worth it. Sitting on my server’s zone an hour before spawn to make sure I’m not in overflow so the event can hopefully be completed or joining a Teq specific guild are the only two true way to make sure I get what little rewards there are. Do you consider THAT to be a fun time playing GW2? Sitting AFK until a boss spawns so you can hopefully get some sort of reward?

Every release, every new skin, every new 2 week patch is nothing but grinding. The only two new content releases have been left alone since their launch. Southsun Cove was released kitten, incomplete and STILL sits unpolished and unused unless a guild mission forces you there or one of the larger server guilds is downing the karka queen. Fractals which was your best release yet and most popular has sat at its original state. Sure minor patches have fixed bugs/exploits, but nothing new. You’ve made these mini dungeons for the living world which are gone after a month, why weren’t these polished and added as fractals or simply made into part of the fractals to begin with instead of short lived content? What happened to our vote for a new fractal? When fractals were released you said regular new fractals would be added often. The community was stoked about this. Why wasn’t it followed up on?