Showing Posts For Zadek.3460:

Issues with dungeons, and a suggestion on how to fix them.

in Suggestions

Posted by: Zadek.3460

Zadek.3460

Hopefully some of these suggestions see the light of day soon, they’d make the end game content so much more enjoyable. And would be nice to hear a few more suggestions from other people too.

Issues with dungeons, and a suggestion on how to fix them.

in Suggestions

Posted by: Zadek.3460

Zadek.3460

They could just lock the armor vendors from selling you that specific set of armor, until you complete an achievement for the dungeon. Perhaps an achievement that requires you to complete each path at least once or something. Not sure if they have the ability to tie vendors to achievements though, but that’s my 2 cents.

Issues with dungeons, and a suggestion on how to fix them.

in Suggestions

Posted by: Zadek.3460

Zadek.3460

@ Robin……….what??

Melon is suggesting a fix to allow people (specifically coordinated groups of friends, which Anet has designed explorable modes for [see the dev comments to confirm this statement]) to run a wide variety of Explorable dungeons with each other to achieve all their goals. It would allow them to see all the different content Anet has developed while still allowing them to get the gear/skins they want from the different vendors, rather than farming one specific dungeon for 1000+ tokens for the armors.

I fail to see the point of your post, though I’m really trying hard to connect the dots. I don’t understand what suggesting a universal token for everyone to use has to do with your best friend’s daughter deciding to spontaneously vomit in her shoes. Honestly.