Showing Posts For Zairik.2867:
Juggernaut 1: Kneel before the Nageling Giant can’t be completed.
The event prior to the giant spawning, Defeat the Separatist assaulting the Town of Nageling, is stuck at Separatist killed: 9/10, the 10th one doesn’t seem to spawn. The event reset once after a patch but broke again and has been broke for multiple days now.
Yes, please fix this. I’ve been scoping it out for the past two days hoping it would reset or get unstuck so I can continue my collection.
While the changes listed are the ones you’ll be seeing in the next beta weekend, we haven’t stopped making changes as we work to improve the Dragonhunter specialization. Here’s a few more changes we’ve been playing with for the longbow.
Puncture Shot: Arrow velocity is slow! We’re looking at increasing it so that it’s less strafe-able. What we’ve got it at is ~66% increase, putting it at around Hip Shot (engineer rifle) velocity. We’re also looking at the base and bounce functionality.
True Shot: To make this ability more rewarding for stopping you in place, we’re looking at further increasing the damage.
Deflecting Shot: We’re looking at increasing the damage values of this ability, so that it has a bit more impact to it.
Symbol of Energy: It’s really hard to place this in a position on allies/enemies without them being gone by the time the arrow gets there. Upping the missile velocity by ~60% and allowing it to be fired behind you.
Thanks for your constructive feedback, everyone. I’ve got to head out for now. We’ll be back with more stuff, like traits, soon.
-Karl
Some great changes! Super glad to get updates on this stuff. Thank you!
(I’m not sure what everyone’s issues with being rooted is, I never found it to be an issue during the weekend and found it a good trade off for some pretty great damage on a low cool down. Unless you tried to use it when the enemy was right up next to you??)