Showing Posts Upvoted By Zala.2149:

Boss 'Week'?

in Tequatl Rising

Posted by: Vince Ste Marie.2081

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Vince Ste Marie.2081

Super Adventure Vince

Allow me to clear this up.

1. The meta will be available for 2 weeks.
2. The Tequat’l fight is permanent content; Rox and the dragon clue hunts will go away after 2 weeks.
3. “Boss Week” is a Shark Week joke.

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Ronah.2869

Ronah.2869

Dragon Timer should be announced in-game like scarlet invasions. Than people would go there for sure

Why 80 players?

in Guild Wars 2 Discussion

Posted by: ColinJohanson.2394

ColinJohanson.2394

Game Director

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I’m willing to bet someday when people get really good at him, less than 80 people will be able to pull it off, that tends to be how anything works in an MMO. It’s balanced for 80 average players though though and scales up into the hundreds because we want to make epic, large scale encounters available to players out in the open world. We’ll have a mix of a lot of different types of encounters as we continue to update our boss and world encounters, but Tequatl specifically is intended to go for the epic scale.

The idea is we’re going to make him hard, and require a lot of players, he needs to have rewards that make that time worthwhile. In the next update the same philosophy will apply to the karka queen, who will get a bump to her rewards as well given her difficulty; her base line player number is much lower than 80.

Extra bonus info: The highest chance of having a rare chance ascended weapon for you is on Tequatl’s daily bonus chest if you defeat him: game on.

Why 80 players?

in Guild Wars 2 Discussion

Posted by: ColinJohanson.2394

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ColinJohanson.2394

Game Director

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If 80 people are required, is Tequatl’s chest (not the bonus one) lootable more than once a day? If not, not enough people will show up after prime time, especially on the lower pop servers.

It is yes, Taco will have normal every time rewards (rewards for each 25% health interval you’re able to take him down) as well as a bonus daily reward roll you can also get for defeating him.

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: Manoa.5897

Manoa.5897

scarlet invasions reward players for abusing scaling mechanics and zerging pirates to the detriment of overall event progress because you get more champ boxes from doing so than from actually trying to get the event done.

tequila will only reward you for finishing.

Not 100% accurate. It’s true that the trash mobs will not drop rewards (preventing the issues with champ farming we saw in the Scarlet invasions). But the Taq 2.0 event will give increasing rewards the farther you get in the event. Players will still get rewarded if they fail the event. But we’ll get better rewards if we successfully complete the event.

https://forum-en.gw2archive.eu/forum/game/gw2/Why-80-players/page/2#post2755442

Also…

ColinJohanson

Extra bonus info: The highest chance of having a rare chance ascended weapon for you is on Tequatl’s daily bonus chest if you defeat him: game on.

https://forum-en.gw2archive.eu/forum/game/gw2/Why-80-players/page/2#post2755264

I’m pretty sure that will get plenty of people participating in Teq 2.0.

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

(edited by Manoa.5897)

Time Limit + Player Cooperation=Fail

in Tequatl Rising

Posted by: ZudetGambeous.9573

ZudetGambeous.9573

1.Teq will be done on large servers. There isn’t a 4 pre-event requirement like for kakra, so people will all know when to show up.

2. Rewards are not rewarded upon winning, they are rewarded for every 25% successfully taken off of teq’s hp. Therefore you won’t have to win to get rewards so people will still do event.

3. There will be a bonus reward for succeeding the event, with a chance at unique skins and the mini. Seeing as it’s the first dragon mini people will do the event until they are blue in the face to get it.