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Anything I should know?

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Zedex.3814

Hey guys.

You might remember me, or you might not! Hello anyway. Way back, from the beginning actually, I really liked Guild Wars 2. I started playing because I was bored of WoW-like clones. GW was innovative and new. I stopped playing ‘cause school kept me busy, but as I’m entering the holiday season I thought I might give it a go once more.

Is there anything I should know before I enter? Is the game dead?? Servers still up and running?

Happy holidays
/Zedex

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

welcome Zedex I hope you have a great time. I really love this game, and find plenty to do. Some people find it hard to find things to do at level 80, but there are always things to do. It also helps that im a wvw player on a top tier server

Hello Blizzard!

Thank you so much for your kindness. I added you to my friendslist, would love to catch up in WvW sometime, even though I’m quite a noob atm.

Good day fellah!

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

Thank you guys for keeping the glow in this thread!
Very sorry, I had to shorten down some of your quotes due to post length issues!


Zedex welcome to GW2!!!! I’d like to give my opinion on the matter. I am also a former SWtOR player but the reason I left tOR was due to the community, maybe it was just the server I was on but they just weren’t helpful for the most part. Being that tOR was the second MMO I actually bought and had my own account on( First was DCUO but the gear grind after lvl cap was too much for me so I don’t play that much anymore either )I was discouraged and eventually dropped the game. Most of the MMO’s I played as a kid I played off older family or friends accounts with an alt so I was excited about tOR, it isn’t a bad game imo I love the story and class progression but it just wasn’t my cup of tea.

…(My post is too long :x)

Hello Danta, and thank you so much for your kindness!

I’m sorry for the money you’ve spent on Star Wars: The Old Republic. I agree with you in your statements. The community became sort of filtered when the server merged, and many of the people that stayed were quite grumpy. People didn’t talk when you found groups in the Group Finder, and the general chat was nothing but “POST on the RIGHT channel!”.

As you pointed out, even though I had a good time and the game was amazing with 17 planets etc., it needed something. I don’t know what, probably balance. I just felt like the games properties were separated – in short, the puzzle needed to be solved. There were some things people did a lot of such as PvP, and sometimes I was the only soul in a space mission. That is obviously a sign of the lacking interest in certain areas of the game.

Guild Wars 2 is amazing. Many people talk about the weapon system and such, but I don’t find it quite problematic at the moment. I’ve only played it for one week obviously, so it’d be wrong saying everything is perfect for me, even though it really feels like it is. The more I get into the game, the more opinions I’ll have — but at this time being it’s stunning. Thank you Danta!


Greetings, nice to hear folks having a good time. I certainly am.

My impressions of Guild Wars 2 to date have been pretty good. As someone who also played its predacessor, I find the world and lore very familiar. Everyday I run into little pieces of info about things that happened either during my playtime in Guild Wars or in the subsequent gap between that time and this games timeline. It’s a real treat.

…(my post is too long :x)..

The combat system on the ground floor is great. I’m not complaining about the lack of weapon skills mainly because I understand it’s a launch title, more to come I’m sure. I too think I was spoiled with the robust skill system in the first game. I just weapon swap a whole lot to equal what I would do in other MMO’s. Lets be honest, in other games you have 40-50 skills of which you probably only use around 10-15 with 5 more being situational. I liked the 8 skill setup with the first game. I like this set up also.

… sorry! ..

I have never once felt rushed to do anything in this game. I’ve taken my time. Other themeparks usually have me rushing to cap so that I could be on par w/the top end. I would then backtrack content from there. I don’t feel the need to do that here. Something I aslo liked about it’s parent.

… post too long..

Greetings to you, Akari – welcome to the thread!

The story you’re telling is really reflecting what Role Playing is all about. Meeting people. Even though they’re strangers and NPC’s are developed, it’s the imagination and the creative world that makes all the difference.

It makes the game more alive, and you even start to care about your very own character. As you like this kind of stuff, I bet you’re also interested in your storyline? I never played Predacessor, so I cannot compare it – sounds great though.

Thank you for posting!


I completely agree about the random NPC conversations. I forgot where it was, but I was just hanging out at a vendor, selling/salvaging crap. Then the golem nearby starts talking to a deer. It was pretty funny.

This is the kind of stuff Role Players like. And by the way, I think even if casual and hardcore PvP players have a clear statement that they don’t like roleplaying, don’t you think the combination of artwork, NPC’s, players, Points of Interests, exploration and Events brought them something else?

Thank you guys!
This is an amazing way to spend my Saturday, really.

(edited by Zedex.3814)

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

Well, the MMO I played before GW2 was Aion, but I never got to the level cap. I simply couldn’t stand how clunky the system was. It might have been good enough for me at the start, but after a couple of GW2 beta weekends I just couldn’t stand questing and farming mobs for xp, so I simply stopped playing altogether. What I love with GW2 is that I can actually survive around the game without a set of the top tier armor, it’s a really nice change from the usual elitism MMO games out there. Perfect for someone like me, seaching for immersion – it’s what this game provides the best.

True, the survive-ability is much more available for your character. You have utilities + you’ll get to “fight to survive”- waves. It’s not as dependent regarding gear compared to other games out there.

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

About the voice acting: Yes, the voice acting is terrific in Star Wars: The Old Republic. It’s matching its very own style of characters. In Guild Wars 2, which is like a fantasy world, I find the voice acting to be terrific due to the style of the surroundings.

I feel there’s a major difference between voice acting depending on the style of the game. In Swtor, you have the imperial intelligence and the one talking about it sounds quite noble and explanatory. In Guild Wars 2, they sound like they’ve had a bottle of brandy — and that’s wonderful cause it makes me feel that the in-game is more real somehow.

How do you like the voice acting? Too much? Overrated?

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

I played GW1, Aion and SWTOR. Got fed up with SWTOR at the time and switched to GW2. After 2 months GW2 started to bore the crap out of me and I am glad to be back in SWTOR. A much better game for me as it has much better story lines, the combat system has much more depth and is much more tactical overall. The world does feel at home to me like it was in GW1. GW2 just doesn’t have that pull. I do not miss GW2 at all as it is now.

To each their own, but OP I was like you when GW2 came out and I came from SWTOR not happy with some of the stuff that happened there. But then a couple of months later and I am back in SWTOR. I hope GW2 gives you what it couldn’t give me.

Hello Gehenna and welcome to the thread!

Thank you for sharing your story. I really liked Star Wars: The Old Republic as well — but it just seems like a huge moneymaker right now, and they don’t seem to be releasing quality content, at least that’s what I witnessed IMO.

Stephen Reid got fired because of some nonsense. The Bioware studio didn’t do quite well at that time. The server merge was a huge improvement, but the game doesn’t feel very enjoyable. The duration of getting PvE gear in the beginning is a boring on-going thing. You have to do the same dailies all over again. It just feels like work for me.

It’s a shame, because I like every bit of terrain and storyline, but I dislike the way of managing content and financial in-comings. I know that games are very good in the beginning, and then they tend to be fading, but I feel like GW2 is an everlasting game for my brain atm.

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

Hi all. I came from SW:ToR and have also played Wow, Rift, Warhammer at end game. I simply love this game, its never boring to me. I have yet to hit the level cap in this game but love the design of quests, lack of grind, dynamic events and levelling while crafting is an absolute bonus.

Re; vistas…hmm the epic feeling you get once you have finally found the way to some of those difficult to get to ones is great but I dont think they are important to the game no.

Hello Pagan!

Welcome to the thread. What made you leave Sw:tor? I’m interested to know the different opinions people have that came from the game I used to play. I really liked it in the beginning honestly, but it just turned into an EA moneymaker in the end.

In additional, what do you guys think about the whole financial management Arena Net is carrying? Are Gem Stones ruining the game? For the most part, I think it’s awesome that it doesn’t restrict anything. I haven’t encountered any limitations yet or what-so-ever. As this game has sold about three million copies, I think it has a huge potential in surviving the MMO-battle — even though you don’t have a monthly fee.

My first impressions of Guild Wars 2

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Zedex.3814

GW2 isn’t just greate MMO it’s a great game, great RPG. I was just exploring, searching for vistas, doing quests (without backtracking). I ran through centaurus camp to small town and there were npcs gathering forces to attack centaurus camp. So I joined them with lots of players from same location. We successfuly overtaken tha camp and I was about to continue exploration but attack forces was going to attack another camp. So we drove centaurus from all of their camps to their fortress. We defended from counter attacks we fight their champion centaurus. And finally we attacked their fortress it was hard fight but then centaurus mages started to summon huge earth elemental we fought them and that elemental then we were attacked by huge swarm of centaurus. And finally there was their mighty boss-like shaman that was almost oneshotting everyone. During this long assault we were healing each other, reviving each other because we knew that with loss of one fighter we were getting weaker. We were using catapults and other stuff to defend captured camps, we were capturing points and burning centaurus buildings, stealing their resources and each of us was revarded for completing every objective accordingly. I’m playing warrior but that doesn’t mean that I was forced to attack hard-hitting bosses in melee. When my defence abilities were on CD I was just switching to my rifle and effectively attack enemies from distance. My bullets gained additional properties from AoE effects that was applied by other players. And all this happend in area fr 35-45 level range. I’ve gained three levels there despite the fact that I was already 75 level but still those fights were challenging for me and rewards were plenty. I’ve expirienced nothing like this in any other mmorpg. I wasn’t levelling, I wasn’t grinding, I wasn’t doing busy work. I was playing epic game and having huge amounts of fun despite my level, gear or location.

Thank you for sharing your story, phetaduck! I agree in every statement you have. Game doesn’t certainly feel chunky. I actually enjoy finding Points of Interest as well as Vistas. When I tell people about those, they’re like “Sounds f’ing boring”. Somehow they don’t turn out to be boring. I think Vistas adds a great potential to see what universe you’re actually wandering around in.

What do you guys think about Vistas? Are they an absolute important part of the game?

ex:
[img]http://i1.ytimg.com/vi/HEsVUUY8F7o/hqdefault.jpg[/img]

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

I saw a few videos of those Jumping Puzzles. Looks crazy. I can imagine how awesome it’d be with a Guild doing it.

Feel free to keep the posts going guys, I’ve been busy on the keyboard tonight! Haven’t ever thought the thread would get promoted. It’s crazy. My very first thread and I get this lucky, like winning the lottery!

Welcome to all the new guys in here looking around, and thank you so much you other guys who has contributed. Again, my PM is broke so I can’t answer the bunch of them some of you have sent me! It’ll work in two days, so I’ll make sure I’ll answer them one by one!

If you want to see Arena Nets tweets regarding this thread, head to their Twitter! That is @GuildWars2. Make sure to overload their page with ‘<3’ tonight.

Feel free to keep the posts counting!
This is Fred signing off, g’night people.

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

I agree. It’s probably just because it’s my first time playing it. But as far as I’m concerned, the events are different from place to place. Let’s say you start a Sylvary. You level it from 1-80. The events you’re experiencing haven’t been there five times, cause you’ve been progressing through.

Then, when you get to play the endgame, and you’ve built a great character, it’s time to make a new one. Maybe you’re that type who makes the same race. If you’d end in that case, you’ll probably get a feeling of grinding cause you played it on your other character. Although, let’s say you make a new race — a whole new adventurer awaits!

Short summary, yes — it won’t be able to be a 100% dynamic and at some point in your gameplay you feel like grinding. There’s no MMORPG where you can avoid grinding due to the enormous amount of interest you’ve got in making new characters. Though, Guild Wars 2 is extremely good at keeping the grinding level on a very low percentage — at least it feels like at the moment.

In addition, it feels less ‘grinding’ when more people are at the same event. Usually people around the world discovers that there’s an event going on where you’re heading, and they’re obviously interested in the experience. By that, you’ll get to do it together which is great. You don’t even need a group, and you won’t get less experience even if you’re more. Of course, it depends on the Bronze, Silver and Gold badge, but the amount of people just adds great content.

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

TotalBiscuit’s final thoughts on the Guild Wars 2 beta

Let’s groove this video for a sec! I think it’s interesting how he points out that people think regular questing back in WoW was straight up grinding. I have to agree at this point. Either go talk to that guy, and then go gather these mushrooms and kill these Murlocs.

  1. Do you think it’s cool that you “don’t know” how many things you’re going to gather regarding Dynamic Events, and that it’s “just” a progress bar?
    — You end up in a much better experience. You’re not aware of when you’re actually done by killing Bandits for instance.

Arena Net mixed up “escort this fellah”, “stop the bandits from ruining the water pipes” etc.! It’s great, really.

  1. Exploration is much more enjoyable with all these Events mixed into a World. You don’t know what to expect. Do you think it’s kind of annoying that you don’t know when you’d get rewarded due to the random Events?
    — IMO it tells a whole new story of the area. It’s changing. It’s like the world gets to experience summer and winter isn’t? It affects on stuff.

You find new stuff. You gather. You’ll mine stuff.
And that’s every kaboozy where!

My first impressions of Guild Wars 2

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Zedex.3814

Yeah, I really liked the character creation too.

Playing with friends… Yup. I play a lot with my husband. And many of our guildmates we know in real life. It’s more fun that way to me. These kinds of games are meant to be played socially, but Guild Wars is fun to solo also simply because it is so easy to run across people doing the same things as you. (Whoa. Bad run-on there.) The events make it easy to “group” with others, then move on. Because there is no mob-tagging, players are more likely to jump in and help one another with difficult enemies out in the world. And now I’m rambling. I will shut up now.

Yes, I agree. Games are about communing, aren’t they? When my friends are offline I don’t feel bored though, I just feel like I have even more time reflecting on how awesome the terrain is. My cousin happens to be playing a Thief at the level of 80, and he has just been skipping through every storyline! I don’t know how people do that, oh well. When I level up with him, I usually need a couple of minutes more on my storyline — so I enjoy being alone sometimes as well!

Please keep rambling. I love chit-chats.

I play this game entirely solo with no guild, I just don’t enjoy interacting with random people on the internet anymore. I realise that that statement might come off as a little douchie but thats why I also enjoyed in TOR and starting in RIFT, I could play both games entirely solo and occasionally team up for heroics/flashpoints/stuf.

I think this is the correct way to go with MMORPGS no more forcing ppl to group up but rather have it as a option and also focus more on the individual because I usually just want to do my thang and experience and immerse myself into the world myself.

Yes, I agree. An exception is if I get to know people quite well. Everyone of you in this thread has made my day, and I want to get to play with you all. Yet, we don’t got time for that unfortunately — but I certainly don’t consider you guys as random at this point.

I do not enjoy inviting random people, especially not when they’re quiet the whole time. I want strangers to say more words than just ‘this way’, ‘come on!’, ‘done?’. I want more like ‘hello, where are you from?’, ‘new around here?’. That’d be awesome. I experienced communities being really unfriendly, certainly.

dont rush the leveling up.

the game isnt “gated”.

and there is a lot of fun stuff to do at lower level.
also, dont craft before being level 80.
its boring and youll gain xp and youll outlevel zones too quickly.

my 2 cents

So far, the leveling has been worth every penny! Thank you for posting!

I heard that you don’t get that much money on professions in this game? Is that true? It’s more like a self-consumable thing. In TOR you could earn money by moving two-three fingers. Waaay too easy IMO.

Gw2 may not be the best mmo for everyone but its the best one for me. I think I. The end that’s what matters most.

It is. Don’t listen to opinions you find nonsense. As a Star Wars fan, ‘trust your instincts’.

You guys are awesome. Never thought we’d trend that bad a Friday-noon during X-Factor and shizzle like that.

My first impressions of Guild Wars 2

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Zedex.3814

I Hi Yes but the problem is that there are certain skills in this game that are extremely situational. When you have a limited amount of skills for each weapon having even 1 skills that is never used is kinda of a waste. For me that skill is hamstring which is great for PVP situations but in PVE the few mobs u could use it on is often immune to disables so ATM that 1 skill is just a waste in my skill bar and I don’t want to run around with a great sword like every other warrior.

I noticed that as well in some other thread I read. You’re kinda in a little trap regarding that. Other than that, I think the Perk + the Healing/Utility/Elite management is quite easy to use once you’ll get a catch of it. I definitely see where you’re going.

I believe that the idea that they had with the skill system is great but I would like to see them evolving on it on some classes and that’s also the reason im complaining because I love the way they did it I just kinda feel that they dropped the ball on certain points.
You have classes like the Elementalist that is a blast to play because they need to use every skill in a confrontation to survive and defeat the enemy and then you have certain classes where you feel that they are locked into a pretty narrow road.

Yes! I’m playing Elementalist as well. When I noticed my abilities changed when I changed my weapon I became a little chocked — “What is going on?!”. When I got to know it, I figured that I had to choose a path. Not a bad thing for the leveling part, but I can understand if it becomes a problem at some point, for people that want a little more than that. For me it’s quite cool at the moment, but I get the general idea.

The awesome things with this game though is ofc that its B2P with no sub but also that u can level doing whatever u like. You want to only do crafting to level? YOu can do that, or you just want to explore (and the world is amazing) or gather materials without fighting ? You can do that. No backtracking and while we have “kill 5 boars and take 10 hides” kind of quests it very ingeniously hidden so it doesn’t feel like you are grinding.
There is no penalty to kill the same mob that others do which leads to interesting open world grouping without actually hosting a group.

Indeed. I don’t feel like I’m restricted just because I payed ONCE. I’m in Copenhagen at the moment, away from my home. When I played games like WoW or TOR, I had an urge to play because my subscription was running out. Who wouldn’t play the last bit when it was running out?! I don’t feel like that in Guild Wars 2. I’m not rushing by any means — and somehow it adds experience.

What I also like with this game and what I loved with TOR is that the focus is more on the leveling then the end game, im tired of WoW type of games when the game starts at max level and you just have to grind ur way through boring levels to get there.
And like TOR this game has a lot of replayability, every class is interesting in its own way and the different races and Orders taht you can join arms with are also very interesting.

Leveling in the early days was something that you wanted to go fast through. You know, the real game was within the end of it. Not anymore, because this is dynamic. The levels from 1-60 in The Burning Crusade wasn’t very enjoyable. I enjoyed the end-game a lot though. In GW2, I think the leveling is very unique!

THANKS!

My first impressions of Guild Wars 2

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Zedex.3814

Yours is bursting with response, because the GW2 Twitter featured it in a tweet. (how I found you).

And there’s so much world, and it’s packed with things. It just flows well too.

I’ve been trying to avoid spoilers too! It’s tough though, since some of my friends are further along than I am. xD

Yes, they can follow in story missions too is what I like. I’m horrible at making choices and I was horrible at controls so it was always good to have back up. It’s great because when you see or experience something funny, amazing, or makes you angry… you can share it with someone and it creates awesome inside jokes and stories. We always quote the starter npcs and stuff on Ventari’s Tablet on a daily basis when appropriate (to us).

It is, I’m not a WvW, PvP and such kinda person. I go there to not go against other humans, but for PvE, it’s relaxing. I’m glad we’ve got that variety to choose from.

WHAT?! I just noticed that! Guys, we’re trending hard on this forum due to a terrific attention Arena Net brought this thread. I never thought a few thoughts of mine would go that far — amazing.

My PM is broke at the moment for some odd reason. My browser just went shizzle-kaboozel and pasted a lot of symbols and nonsense. It’ll be back up in 2 days it says due to spam.

For you guys that wants to be catching up, I’m on Dragonbrand! Toss me a whisper and I’ll add you on my friendslist for sure! Catching up with the community is always a great pleasure. I never ever got to experience such a great crowd of people in one game.

For all you guys that just came by the thread, we’d love to hear your opinions, even if you’ve played the game for a while now. I’m interested in hearing :

  1. Are you playing with a friend? If no, how do you find leveling throughout the game?
  2. In your opinion, is a Guild an absolute ‘must-have’?

1 more thing. I think it’s awesome how you choose your character. You get to choose between different things your character have had experienced + the whole thing gets up on the storyline agenda. Would you like a random story to be told, or do you like the idea that you’ll get to choose a fundamental ground for your personal story?

Playing the Sylvari is just one great experience for me. I got to know that I wasn’t born, but I actually was created by an enormous tree. I’m looking for a White Stag that I saw in a dream. I grew among noble men.

Different opportunities though out the conversations are actually telling me with a little logo, that I choose an option that reflects on the chosen statements in the very beginning of my character creation! How cool is that? From level 1-80 I’m playing my very own and made-up from button to top char.

Thank you Arena Net.

My first impressions of Guild Wars 2

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Posted by: Zedex.3814

Zedex.3814

Welcome aboard! I’ve played several MMO’s over the years, but SWTOR was the last one I played before coming to GW2, it’s amazing how much better this game is. I’m a huge Star Wars fan, but that came just never felt right. I could never get over the game engine long enough to try and enjoy any other aspects of the game.

I agree with all of the things you like about GW2, it’s the first MMO in awhile to really grab my attention and keep it. Take care and I hope you continue to enjoy!

Thank you, Ambushbug! I appreciate your kindness.

It’s almost like we’ve experienced the exact same thing. Bioware said that they wouldn’t create a realistic type of game, but more like a cartoon -ish engine. The engine is old and chunky. It lags so bad even though I ran the game on a GTX 560 ti.

I’m a huge Star Wars fan, and the story was incredible, but the gameplay wasn’t unfortunately. I thought I should play that game for the rest of my days, but I was proven wrong!

Thank you for your kind thoughts, take care and have a blast Ambush!

My first impressions of Guild Wars 2

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Zedex.3814

Lots of depth to this game. Especially the combat system. I really like the mix of the action style combat with the tab targeting system. I like mmo’s where i can have fun right away and not have to wait for x level and do all this grind. I don’t have time for grind.

Combat looks amazing. A combination of an auto-attack while you actually run around, and then you’ll just burst out abilities. You don’t have to wait that long, and it feels like you need an actual skill to keybind and master your abilities. By that, players become different, and the whole combat system just becomes at the top of the mountain.

*First welcome!

I also came from TOR which is a game I quite enjoy but recently my economic situation changed so I went back to GW2.
Now, I dont want to down this thread but like TOR there is things I like and dislike with GW 2 the #1 thing I dislike with GW2 is the combat. How the skills are glued to weapons I’ll explain.

My main is a warrior and most and their mothers play greatsword warriors in PVE because it burst out a lot of DPS, however I don’t like to do the FOTM so I play sword and Board and while this work the problem is that since the skills are glued to the weapon I have 1 skill that is useless for me in PVE that is hamstring.

IF they somehow could fix this and allow us to change between more skills on each weapons (not like in GW1 but just offer more skills for each weapon type) then I’d really love this game because that is what holds me back from loving GW2 ATM.

Dynamic Events are enjoyable and the best thing is taht when ur a couple of people u gain huge exp for doing them.

But welcome to the game man!*

Thank you very much, GreenZap!

Your opinion matters in my situation as well. As a student, I just do not feel like I’m getting content enough in TOR. It’s a great game, I get to play the Star Wars universe, and I can even meet people I read in books and comics.

I had to get used to the weapon system as well. I don’t dislike it, but I’m just saying it’s different. You cannot change the position of the ability at the UI, though you can keybind it. Utilities are quite nice I have to say.

I understand your trouble. Yes, I happen to figure out where to gain experience, and Dynamic Events is just one of them. If you discover a new recipe, you’d also be allowed to have a few pennies in the pocket by the looks of it!

Thanks a lot again, I really like the friendly community — you’re a part it!

*Oh gosh, I have to agree.

I’ve never played a PC game ever, or any games like this for that matter. I’ve known people that do and I have to say a lot of them were off putting. As an artist, I wanted something pretty.

My fiancee talked to me a lot about GW2 before it’s launch and I got so interested. We were super interested in the Sylvari (he played GW, so he was excited about a lot more than I was). He adores games, they’re a source of inspiration to him. I loved learning about GW2 so much that I preordered it.

When we both got it, I had the damnest time getting to know the controls. I didn’t give up, but I did need to cool off sometimes from all those jumping vistas and stuff. What it did do, was create this whole new thing with my fiancee and me. Him and I have been roaming this world together and chatting about our day as we do our daily achievements and marvel over the look and everything about the game. We’ve bonded so much as a team and as a couple for spending our breaktime from work on GW2 for a half hour once or twice a week.

I don’t have anything to compare it to, but now.. GW2 is a standard. It’s a lovely standard. Every now and then I meet a mean player, but that is nothing compared to the hundreds that are there to help you with questions, events, and dungeons (which I’m not ready to do yet..). I’ve had many laughs and good times with the game. It’s a good getaway from the normal world. And as an artist, it’s spectacular to just look at and be inspired.

Glad to become a part of the community (thought not as active).*

Hello Deines!

Yes, I just love how Arena Net is adding and focusing on the art. The animations when you open the World Map kinda feels like you’re living in this world and you’re a part of it. It feels smooth.

Sylvaries are great. I happen to have a ranger and I’m super interested knowing where that “White Stag” came from. I’ve got closed eyes on all the spoilers! When you get to play with a friend, it also becomes a bit more exciting, doesn’t it? It sounds great by what you’re telling.

Jumping Puzzles, Events and World vs. World — everything at once just makes a great community — I really think so.

This forum is really bursting, I wouldn’t expect THAT many answers, thank you for the interest guys!

My first impressions of Guild Wars 2

in Guild Wars 2 Discussion

Posted by: Zedex.3814

Zedex.3814

I jumped from WoW when I realized that raiding and gearing up turned into work. The PvP in WoW was also work since you needed gear that had resilience in them. Those gear you acquire through tokens in battlegrounds. For $15 a month and a game that makes you “work” instead of “play”, I had to throw in the towel.

Now SWTOR came along, and I jumped in with a friend from WoW who was a Star Wars fan. The concept was great. The story was amazing IF you were Empire. Huttball was amazing as well! But it was the same thing that I ran away from in WoW… grinding, working for gear to be viable.

I’m never looking back to WoW and other WoW clones. If I do play another MMO, it would be EVE online (played it for three months until my videocard got fried. Haven’t picked it up yet because of GW2). The fact of the matter is, GW2 brought new things in the industry and improved things from its predecessors. Everyone is equal in PvP. You don’t need gear to become better than your opponent. And Tyria is open, and you are encouraged to explore the little nooks and crannies since you’re not limited to questhubs.

GW2 does have it flaws, and I do have some gripes. Yet all in all, it’s a fantastic game, and I can’t wait for the improvements that they’ll put into it.

I couldn’t agree more. A game is supposed to be enjoyed — working hard is not a definition of a game. I want to enjoy a MMORPG. Puzzle-platformers are more like a simplistic type of game that you kinda feel like working on, at least in my opinion. Again, MMO’s are supposed to be explored.

Huttball was amazing. It was new. Though, the game is yet unbalanced, and Bioware is promising things that doesn’t become reality. I actually pre-ordered the new expansion, but because I got extremely bored, I made my move.

Star Wars is obviously a big universe, and The Old Republic is a great storytelling game. I’d love to play my storyline, but I sorta feel like doing the same thing over and over again. It’s not as dynamic as Guild Wars 2 is. I’ve played through every class, and it’s just the same all over again regarding Crew Skills, Missions and general gameplay.

Thank you for your opinion and statement!

I really like the dynamic events. It just gives you one more reason to return to lower leveled zones.

Running around… Ooh! An event! More Karma and xp! lol

I agree. It feels like you’re actually doing a difference out there — even how nerdy it actually sounds. It’s worth the efforts when you see a big Golden Badge next to your mission tracker. It feels right, doesn’t it?

My first impressions of Guild Wars 2

in Guild Wars 2 Discussion

Posted by: Zedex.3814

Zedex.3814

Welcome aboard mate.

Thanks a bunch, Tilion! I hope you enjoy the game just as much as I do!

My first impressions of Guild Wars 2

in Guild Wars 2 Discussion

Posted by: Zedex.3814

Zedex.3814

I’m a FFXI and Aion player, even played ffxiv before it became monthly fee to play then I quit and then to find out it sucked so bad they shut the servers down……GW 1 was fun but after you hit 20, got old but this GW 2 is greatest ever has easy teleportation, can join events with anyone, loot is for everyone, the list goes on, great game.

I loved FFXIV as well. It’s one of my favourite games of all time. Aion died quite fast, but I still liked the terrain and such. As far as I’m concerned Guild Wars 1 is still running, isn’t? Quite amazing old games lasts so long.

I just want to say welcome to the game! I came from WoW myself and am perfectly happy with the change. My favorite bonus in GW2 vs WoW: NO LOOT DRAMA! Love it.

GW2 is just so open. You can level all the way to 80 in a starter zone if you want, or go out and explore. It’s so flexible.

Thank you, Aisa! Big fan of WoW myself, but I just needed something different. About the look: exactly! I heard something like you get different loot even though you’re in the same dungeon. I agree completely in the statement you run by saying exploration is amazing. In the previous games I played, I turned out to hate achievements. In this game, you’ll get a live updating status on your exploration next to the world map. In addition, you even get a reward if you explore to a 100%!

Thank you guys for your opinions!

It’d like to know, what do you think about the dynamic events?

  1. Are they becoming boring as you level?
  2. Does it keep the ‘in-depth’ level of a dynamic and changing gameplay?

My first impressions of Guild Wars 2

in Guild Wars 2 Discussion

Posted by: Zedex.3814

Zedex.3814

Hello guys! First of all, my name is Fred and I just came from the game, Star Wars: The Old Republic. I wanted to give you a few impressions of the game. I’m not sure why, but I believe some of you might be interested. If you guys tried Sw:tor, please let me know what you think about your switch.

Why did I leave Sw:tor?

The game was too clunky. Every single bit of the game had a weird explanation. I can’t imagine what casual players, that have never played a MMORPG would think. When you enter the game for the first time, you’ll get an explanation about server merges. This game is just not so “game” these days. The worst case is that people pay about $15 a month. That’s not worth the content. When you’ll reach level 50 there’s absolutely no proper content. I played it since the beta by the way.

What made me turn to Guild Wars 2?

I’ve thought about making the switch for a long time now. The game sounded so magical and the “fantasy” about it is just what you want from a game. It’s so satisfying saying “Oh look! There’s an event around here” to a friend. It feels like a non-gathering game. There’s been done a huge lot of work on it, and the graphic style is just stunning. Plus, as a student, I feel like I can effort it. I’m certainly getting a lot of content for just one pay.

What do I like about Guild Wars 2?

I decided to make a list, that’ll make it more readable as far as I’m aware—

  1. Fantasy-feeling
  2. Graphic Style
  3. Storyline
  4. In-depth world
  5. Achievement system
  6. WvW, it adds a feeling of competition between regions
  7. Proffesions (even though they’re beast to figure out in the very beginning)
  8. Running while casting, in additional the dodge-system
  9. Oh well, every freaking thing.

Thank you for this game.
It’s truly amazing.