Showing Posts For Zethar.2147:
Please make it so players can trade with other players so that they know they will get something back for what they are giving (If you mail something to someone they don’t have to give anything back).
Basically I think Areanet should make ultra ultra hard dungeons which have amazing items that you can get if you complete them you can just think about the small details yourself.
(This is a reply to Torvarren’s reply) I can’t understand what you are telling me, sorry.
I’m a bit worried at the end of your personal story when you kill Zeitan (I think I spelt it wrong) I mean the dragon of death is the coolest dragon I mean really? you should save the best till last, I’m guessing they are just going to have you fighting different dragons as expansions. Basically what I’m saying is Areanet better come up with something good for an expansion.
I DEMAND MORE EVENTS. They are the only way to level without spending 6 hours getting from level 25 to level 26, yes I tried it Basically I spend most game time trying to find events.
Is WvW worth it? well no but it should be I mean I spent 2 hours yesterday and I had a lot of fun but still I felt like I just wasted 2 hours of my life since I didn’t achieve anything not even a little game thing which is still wasting my life but a game needs to reward you for spending 2 hours on it. Instead I lost 15 silver. I just though DAM so now I vow to NEVER play WvW ever again till its rewarding.
I think you should be able to pay 1 silver per bank space and you should be able to make tabs for free but they start empty and you should have to put slots in them by dragging them into the tab also you should be able to rename tabs. Just reply a question if you don’t understand what i have said.
1. I think the main problem is that it is hard to get a group for dungeons, I know many people might say that a dungeon finder take realism away from Guild Wars 2 (GW2) but when I feel like doing a dungeon I just feel like doing it, I don’t feel like running around random places and asking in world and guild chat to find people prepared to do a dungeon with me. Another problem is that World of Warcraft (WOW) fans might be annoying and complain that GW2 is copying from WOW but I would just like to remind them that WOW does not have a patent on dungeon finders. So I strongly think Areanet should implement dungeon finders into the game.
2. The second problem with dungeons is if you compare the difficulty to the loot and experience (exp) its just not worth it, because of the amount of time and effort it takes for me to do a dungeon a few levels below me I still die a few times and all I get is some strange Tears of Ascalon which I frankly have no idea what to do with. I understand them giving us a type of currency you can earn from dungeons and spend on rare and exotic gear of your choice but its a bit awkward, I don’t see why they cant just give you more exp and better loot for killing an monster with a silver or gold icon around there image (I really don’t know what you call them) than you would from killing a normal monster. I know a big problem at the moment is Areanet haven’t made a program for stopping a massive boss you spent ages to take down giving you a rare piece of soul-bound on pickup necromancer gear when your a warrior but Blizzard did it and I believe Areanet to be the more capable company so if WOW has that system then GW2 should (I’m not saying that GW2 should completely copy WOW because WOW has a lot of bad things but it has some good things too and there is no harm in using a good idea)