Showing Posts For Zeveross.4320:

The Undocumented Nerf

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Posted by: Zeveross.4320

Zeveross.4320

Seriously, patch notes are a big deal. ANet has an unfortunate habit of conveniently “forgetting” to include unpopular nerfs not just for thieves but for multiple classes (Ranger’s 7% SB nerf anyone?). This is unacceptable and defeats the whole purpose of patch notes.

People would be far less angry if these stealth nerfs were transparent as they should be rather than trying to pull the wool over our eyes.

Something changed with either Revealed or Vital Shot

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Posted by: Zeveross.4320

Zeveross.4320

What the dev said was definitely the case. Before patch I remarked to several guild mates “Oh man I found a crazy bug…” and went on to describe exactly what he details. If you waited for your stealth timer to read “0 s” on the buff and THEN used your stealth skill you wouldn’t get revealed, since stealth “naturally” dropped.

After patch you can’t do this. Unfortunately there were code bugs both ways (using stealth skills when stealth expired? Re-applying revealed debuff when not in stealth? Logic checks people!).

So, today in sPvP...

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Posted by: Zeveross.4320

Zeveross.4320

Yeah…my last couple days of sPvP matches have been bursting with thieves.

I fell in love with shadow trap

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Posted by: Zeveross.4320

Zeveross.4320

Seriously great skill. I tried it out after seeing this thread and I’m hooked for sPvP. It’s also good in WvW for small skirmishes, you just poof and they have no idea where you went. It’s hilarious to watch people bombard the area you last were with AoEs while you sit back, laugh, and plot their demise recover.

Can we improve the attitude of these forums?

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Posted by: Zeveross.4320

Zeveross.4320

The thing with forums is that very few people post on them to say things like, “This game is awesome!” “Man I love my class!” most of those people are busy playing the game and having fun. Thus the overall negativity of forums.

Improvisation needs revamped.

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Posted by: Zeveross.4320

Zeveross.4320

Not sure I agree with the OP here. You can equip one of each category and guarantee that one will recharge (as long as it’s on cooldown).

Heal: Signet of Malice
Utilities: Trap, Deception, Trick
Elite: Basilisk Venom

Yes, you’re shoehorned into bookending SoM and Basilisk Venom but it still has potential I believe. Allowing two categories to be recharged would be OP – if/when this skill procs and you have multiple utilities of the same type on cooldown it’s already pretty good (but I admit I’m no sPvP thief pro – and that’s probably where this would matter most, I assume).

Basilisk venom changed?

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Posted by: Zeveross.4320

Zeveross.4320

While we’re on that topic, has casting Basilisk Venom always de-stealthed you? I haven’t used it much – all other venoms don’t de-stealth you on use.