Showing Posts For Zinchmwah.2067:
I’m afraid I don’t really understand the first suggestion. Do you mean from the bank into your inventory?
The second suggestion isn’t possible, as there is a limited amount of space in Material Storage, so the Devs must be particular about what they add there.
The third, I guess, is have automatic salvaging when items enter your inventory?
Good luck.
1. exactly, but only from that space you’re pulling materials out of, not the whole deposit menu.
2. That’s a fair point. Still it would be nice to have some way to store them automatically instead of eating our bag space. Like a special bag/item we can buy from the gem store that will seal all our sigils and runes away in its own hidden storage space. It’s like having a portable bank space for sigils and runes. It doesn’t have to have many slots for each named upgrade, just like 20 or something. I doubt people are going to stack hundreds of different runes and sigils in a certain amount of paly time but it will be there for when they need some extra cash on hand to sell off to merchants or tp or use it in crafting and not have them taking up your spaces.
Not sure if they can call it a rune or sigil bag though, since those are already taken on karma converter or lay energy converter stores.
3. Pretty much, but only for like salvage items, not just every thing. Some things you might actually want there. Over all it would depend on the users specifications and settings. That or just have an automated notification appear as you reach a certain bag space letting you know you’re about to be full so people don’t get too carried away and end up having their bags too full to salvage stuff.
I have an interest in overlays, but what you’re discussing there aren’t really overlays, more like context menu options or extra buttons. Is the post misnamed?
Perhaps what you really want is to add your suggestions to the main QoL Suggestions [Merged] thread?
You’re right, I should have edited that before posting. I’m used to calling them overlays or menus.
I had a few ideas of my own.
1. 1 button click for unloading all materials into bag. Each section will have its own button like ascended or holiday materials to unload everything in that square loaded into your bag for selling on the TP so we don’t have to mass double click them all.
2. Sigils and runes deposit slots. Every other upgrade material gets treated as a deposit able item except runes and sigils. I feel like they too should have their own since they actually CAN be used in certain crafting sessions and would help save people their bag space when mass salvaging all their items they don’t have to relieve them selves by taking their important time to go to a merchant and click for days to sell each singular sigil when they could just stack in the bank depository for later bulk selling or crafting.
3. A warning or notification pop up that can request from you or passively salvage any or all specified items (Greens, blues, yellows etc., like it does already) so people don’t overexert them selves at a time of need for bag spaces and can’t leave at the moment because they’re doing something highly prioritized. We can specify when this action can appear or be taken by how many bag spaces we have left.
If you’d have your 5 buffed rangers focus fire on the ele’s you would win in seconds…
- 5 stalkers f1 =>25 might
- 5 times ROA => fury /stability
- All just rapid fire 1 ele (~15k dmg) , from 1500 range, ele’s cannot counter. maybe some have reflect skills if so good thinking… all ele’s at 14k HP go down.
- just barrage ‘m to death, I’d like those mist forms scurry everywhere
- just rapid fire second time,
- done.
No need to ever be in range of the Ele’s.
Oh ignore frost spirit, it costs time, the added 10% is a waste. They’ll be dead anyways, 1 could take spotter of course, and you could exhaust their dodges if you wanted to…
Alternatively: Just by firing skill1: 3,5-4k dmg from max range tends to hurt. 5 times 3.5 is 17.5k
If this rapid fire doenst work out just focus them individually,
- Target #1 : 5 ppl focus: skill 1, down , 5 ppl focus: skill 1, dead
- Target #2 : 5 ppl focus: skill 1, down , 5 ppl focus: skill 1, dead
- Target #3 : 5 ppl focus: skill 1, down , 5 ppl focus: skill 1, dead
- Target #4 : 5 ppl focus: skill 1, down , 5 ppl focus: skill 1, dead
- Target #5 : 5 ppl focus: skill 1, down , 5 ppl focus: skill 1, dead
If anyone gets close skill 4, or just press rapid fire, advantage of all ppl taking 1 shot, if when reflected you stay up, if not they go down.
This is PVE we’re talking about. Not PVP. Let me know when you see a mob use reflect in dungeon. Lol.
Oh, I forgot to include the extra 25% damage increase from signet of the wild. So there’s that. Enjoy.
Also they can maintain the might stacks with the right food, utilities and Rampage as One elite skill. It’s more easier than you think with rangers. Maybe not like ele but 2nd to ele most definitely.
Party of 5 longbow rangers
Sigil of Night 10% (or Force if dungeon is not night time) 5%
Sigil of Undead Slaying 10%
Potion of Undead Slaying 10%
Steady Focus trait 10%
Eagle Eye trait 5%
Preadtors Onslaught 10%
Strength Booster 5%
Superior Rune of the Ranger 6: 10%
70% damage increase VS dungeon path, 50 – 60 if not in dungeon) (65% if Sigil of Force for day time)
Maxed power traits, maxed precision traits, 2 traits in vitality with strength of spirit trait (7% of vitality to power)
Full zerker armor, weapons and zerker/ valk (Power+++, Ferocity++, Precision and vitality+)
Juvinile stalkers F2 = 5 stacks of might x 5 rangers = 25 might stacks
spamming 5(for predators onslaught effect) , 2 (for infinite stakc sof invulnerability) and 1 at max distance for maxinum damage… would probably use food with 100 power and 70 ferocity…
Most dangerous ranged party to exist?
(edited by Zinchmwah.2067)
This just happened to me. Going to try client repair too. It couldn’t just be you alone right? Was just trying to use total make over kit I got from finally reaching 5000AP and wanted to use it on my new warrior Asuran. Double click and BAM. Except nothing really happened, I had to force restart because the crash sequence was stopping the mouse from function with the windows desktop.