Showing Posts For Zombrawgs.3701:
I really wish that the recent addition of Consume All button worked on boxes and food, not just the drinks. My RSI has flared up very fierce for the past couple months because of HoT and Festival boxes.
The limited inventory slots is what I figure to be the reason for not adding Consume All to champ bags/chests/etc, but a way to workaround that would be to treat it more like Craft All. Once inventory is filled up, the system stops opening the chests.
Here’s hoping this is relevant enough to the topic to make it worth bumping.
OP can make countless variations of sexy humans, sexy norn, and sexy sylvari in this game. Having a couple races that aren’t sexualized won’t hurt anyone. If that’s not enough sexyness, there’s Aion, Tera, SWTOR, WoW, DCUO…
As for femininity in general. Facial features, hair, and ears are top priority in making a feminine asura. Armor class doesn’t matter. Just mix up the style pieces and learn some color theory.
My asura ranger is androgynous, yet feminine leaning. Small ears and large eyes being the feminine factor. And that’s all you need to get that across. If anyone’s looking for medium armor options, I highly recommend the Aetherblade jacket. Just. Gosh. Didn’t really play this character much until I acquired this set.
Just. Please. Let me keep the one lady race that can wear legitimately wear tuxes and look kitten in them alone. That medium Aetherblade for sylvari/norn/human? It’s just a dress with a bowtie. A snazzy dress, but still a dress. Light Aetherblade is fine on a female charr, but wow do asura women look ever so dapper.
(This makeover kit face is not as unisex as you think. Play around with the iris slider on this face for both models to get what I mean. It’s subtle, but there is a difference.)
If you were here, by my side, I swear you’d be able to hear the proverbial clink go off in my head as I realize I’ll be able to wear dungeon armor in pve. And cultural gear in pvp.
The light I see is glorious. At the end is pretty pretty avatars.
I believe that as you enter the mists on patch day, your equipped items will be added to the main wardrobe. So then, if you go into your locker, you can right click on skins and add them to your wardrobe. (This is how I understand it). They are trying to combine the two game modes more, which is why this is happening.
Can’t help but feel a bit wary, since I have a couple dungeon skins in my pvp locker. Normally you’d have to play through the dunegon paths about 8 times to collect both, but I attained them through those pvp level chests by pure luck. It would feel so odd to wear those in pve since I got the dungeon skins for essentially free, with no hard work involved.
I turned my old meta items into pvp items, since I couldn’t decide which character to soulbind them to and bank space was full (buying another tab is on the near future to-do list when I can afford). The only reason I play any pvp at all is because of the meta skins.
With the new wardrobe system to come out, my decision to turn these items into pvp gear is made utterly useless.
The question: With old meta items in the new system; is there a chance that they’ll be reverted back to their unused states (as there are players who would’ve use them differently given the new fashion system), or that they’ll be treated like the Radiant/Hellfire gear, or… something else entirely?
As a co-founder of a guild, with full permissions, I can’t withdraw from the bank sometimes for some reason.
Friend (leader) dropped some rare rifles for me, I can’t fetch them. I figured they were soulbound to my friend, but then I dropped in some ingredients for him, now I can’t withdraw them to make into neater stacks of the same item. I can only put into the guild bank.
The sell tab for TP isn’t working for me. All the other tabs are fine.
Just can’t sell anything. Inventory is full; if I sell to a non-TP market, I’m losing out on a lot of coin. But I can’t pick up anymore items unless I sell, so I’m losing out on coin either way.