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Fractal/raid meta tier list. SORRY IN ADVANCE

in Fractals, Dungeons & Raids

Posted by: Zordinary.7120

Zordinary.7120

OK well, so there’s a lot of things you are asking here, mainly because there’s a pretty massive difference in group play between Fractals and Raids for instance.

I suppose it would be best to go with the simple roles that each profession does, but bear in mind that although you might be asking for the most optimal setups, none of the high end PvE content requires you to run those setups unless you want to speedrun competitively which for what you guys want (coming back to the game fresh), might not be the best thing to start with.

Warrior: Might Generation. Due to Phalanx Strength, Warriors are the top slot for generating Might for the group, they will contribute most of the might without the need of fire fields. And with Might being pretty much a must-have for melting bosses quickly, you will see either the Power Variant or Condition Variant of the PS Warrior in each 5-man group (meaning two for raids). Also Banners.

Mesmer: Quickness/Alacrity Generator. Mesmers have a similar role to Warriors, but Mesmers lose in the damage department, which is why you will see Chronomancers going ‘Tank’ for Raiding, or simply ‘Damage’ for Fractals. Despite the low damage, Chronomancers have the invaluable Quickness and Alacrity buffs that are must-haves for any comps, plus their lack of damage is made of for several utilities for any type of encounter. A good mesmer can carry any group.

Elementalist: Raw Damage, Elementalists are kings of Power DPS. Large Hitbox monsters and swarms of adds crumble under their DPS, but a lot of the elementalists power relies on buffs from the group. A Disclipline Banner + Fury Buff will make an Elementalist very happy to break DPS records, but because they lack a lot of everything else, you want to cover those bases first.

Necromancer: Originally the Kings of Condition DPS, but they have gotten a fairly unjustified nerf, which actually did not hurt their spot in group content. Mainly because although they don’t come close to Elementalist DPS numbers overall, Conditions and Epidemic are their bread and butter for debilitating and destroying monsters. They are especially wanted in Fractals for Epidemic Spam, you will see ‘4 necro 1 druid’ condi groups quite a lot. Still, given their current state, you could get away with in Raids running the much more harder to play Condi Engi if you want a slightly higher condition damage edge in certain encounters, but Necro is a safe bet.

Ranger: Heals? HEALS! Druid is a solid pick for healing, and spirits are a unique buff like Banners to increase the group DPS. To put it into perspective from here, the current raid meta is Two Warriors, Two Mesmers, Two Rangers, but there are variances based on the encounter, you might roll a single Druid for instance!

Guardian: Upper level damage, and a reliable way to have Protection in your group. The group won’t feel any offensive buffs from a Guardian, instead Guardians will help ensure everyone is feeling the heat a lot less. Healers will like Guards, well except for Tempest Healer who can do their own Protection, but that’s a specific build I don’t cover here

Engineer: You have to feel for engineers, they are hell of a lot of fun to play, they have just as much tools as Mesmers do. Yet, despite all of that, the ‘Meta’ has phased them out as they are like a Jack of all Trades without providing group buffs. If Engineers could provide a trait with group buff raising Condition Damage by 180, something like that might be enough to push them more in use. Well, at least you can all watch pro engineers solo hard fractal bosses.

Thief: Close to matching DPS numbers with Ele, and a good supplement to a Raid comp needing a bit more CC with passive Basilisk Venom applying to nearby allies. Not a bad pick if you want a melee instead of a ranged DPS for an encounter, plus you can’t argue with that flip!

Revenant: A recent change to how key offensive boons functioned has utterly decimated this profession from even normal Raid comps. It’s not as if it were a bad idea to take them, but in the slot they took would be some key buff missing from the group in exchange for CC you might not need, Fury you already have, and/or DPS you really want. Mind you, this is the ‘Raid’ mentality here, Fractals are perfectly fine for the profession.

I hope this helps.

Thank you SO much! Could you also give me a short preference of desirability!? For instance (just my random ranking, not accurate or anything, just a example)

Support( heal, or buff): #1 druid heal #2 guardian defenses buff #3 warrior might fury
DPS Raw: #1 elementalist #2 thief #3 warrior #4 guaridan #5 ranger
DPS condition: #1 engineer #2 Necro #3 condi ranger
Tank: #1 Mesmer #2 guardian #3 warrior

something like that
i will then make a more summarized version of your entire responses into the post in case any new players have the same question!

Fractal/raid meta tier list. SORRY IN ADVANCE

in Fractals, Dungeons & Raids

Posted by: Zordinary.7120

Zordinary.7120

HEAR ME OUT BEFORE U MAKE PREJUDICE COMMENTS!
first i begin with, sorry!!!!!!!!!!!!!!!!! for asking this kind of question, i know its hated, but ive been surfing forums for a while, and going to QT’s website along with Acadamy’s tier list ( which seems kinda sketch since its by voting). None of which gave me the answer i wanted

I really want this post to be a comprehensive sorta guide and place for returning plays that bought HOT on sale (which i know are quite a few) this month!

HERES THE QUESTION:

for PvE group play, so fractals raids dungeons etc. (and im not talking about leveling up or none of that stuff)
What are THE ROLES of each class in a group (with most popular build lets say) and what are their TIER LIST (just provide a brief sentence or few sentence for each class if you can)
Tier list as in desirability and the brief explanation explains WHY they are good or bad at what they do and WHAT DO the classes actually do! Also assume the controlling player has good skill. Not Perfect skill scenario. But good.
For example indicate if a class is primary damage, or gives buffs, or spreads conditions or take care of mobs with aoe etc.
i do not necessarily mean damage tier list, but for example, if class 1 and class 2 both are both damage roles or identical per say, but, class 1 is simply better than class 2, then obviously it would be at a higher tier.

Personally ive been playing Necro before i quit, i have a few fun little soulbound stuff on it and would like to keep playing it if its still a good class, but i low key want to just quit and play something fresh (also because what ive read so far seems all to point that Necros are not that good, but idk WHY its not good, is it because the class cant fulfill its purpose/role anymore? spreading condi is not good? condi doesnt do dmg? like WHATS the REASON)

I know this IS A LOT to ask. but me and a dozen of my friends really want to get back harder than we’ve played before and we honestly are just so lost, im sure so are many others that bought HOT this month that aren’t as pro as you fellas would like to know as well!

(i will change the title after this has been answered, to be easier searched on google for other players coming back)

I will also put the answer to be edited in this post so other players looking for the same answer do not need to scroll through so many comments!

(edited by Zordinary.7120)

HELP! Breaking the Bone Ship BUG?

in Bugs: Game, Forum, Website

Posted by: Zordinary.7120

Zordinary.7120

Hi, i am on the mission Breaking the Bone ship and it is around the Vigil Headquarters area. The place i need to go in is “under construction” and the Gate Guard would not let me in. I looked around and cannot find any other place on the mini map that has that location. I looked on forums and googled the problem but cannot find an answer. So i concluded that this is a bug! The guard would not let me in no matter what (ive logged off, re-installed the game, even waited a few days)

Attachments:

Has My Account Been Hacked?

in Account & Technical Support

Posted by: Zordinary.7120

Zordinary.7120

Hi, i have received email from this person that keeps trying to log into my account from China, i’m not gonna expose his exact ip address because i do not want to get in trouble. The email asks me to authenticate this log in, which i did NOT press the link to authenticate it. Does this assure my account from being logged by this person? Or he can still get into my account?
The email looks like this (i cut out the link and his specific ip address)
Address: ********
City: Jinan
Region: 25
Country: CN
This location is approximated based on information provided by your Internet Service Provider. If in doubt, deny the request and try again.

If you are certain this log-in attempt was not made by you, then someone else knows your log-in credentials and you should change your password immediately via Account Management.

For security purposes, we alert you each time your account is accessed from an unrecognized location. To authenticate this log-in attempt, please click the link below:

https://account.guildwars2.com/allow-login?*********************************

Need help or have questions about your Guild Wars account? Visit our support site: http://en.support.guildwars2.com/
Thanks!
—The ArenaNet Team

Clicking WvW [B] Crashes Client/Game

in Bugs: Game, Forum, Website

Posted by: Zordinary.7120

Zordinary.7120

Clicking WvW [B] Crashes Client/Game.
I have noticed many people with the same problem. Occasionally it works and the game does not crash, but most times it crashes the game. Almost everyone from my guild has the same problem, it doesn’t seem to be an individual bug.

Attachments:

Map Completion Gives No Reward

in Bugs: Game, Forum, Website

Posted by: Zordinary.7120

Zordinary.7120

Completing Plains of Ashford map simply gives no reward chest for doing so (yes i am sure i completed everything). I believe this could be a bug because of new way points being added? Please fix this!
PS: if its possible please give rewards to those that completed it and received nothing such as myself!

Tixx gives no reward anymore?

in Wintersday

Posted by: Zordinary.7120

Zordinary.7120

The frames + cogs + stuffing or glue reward is once per account per dungeon path (city). Once you have done all five of them you won’t get that reward anymore, only a choice of small, medium, large, or giant Wintersday Gifts.

However i am still able to receive the chest correct?

Tixx gives no reward anymore?

in Wintersday

Posted by: Zordinary.7120

Zordinary.7120

Hey guys, I’m sorry if I’ve post this question in the wrong section, it is my first time using the forum. I’ve ran into a problem. For the past few beginning days of the Wintersday event, I am able to claim my reward of wads or tears from Tixx. Once Tixx arrived to Lion’s Arch, I was able to claim my reward ONCE. From then on, I have never received the rewards other than the returns reward (presents). My question is, is the reward still once per day? Or is it once per city? I have waited 2 days, and I have NOT done Tixx; however, I still receive no rewards other than the presents that I do not want. Is this a bug, or the reward is once per city that Tixx visits?
PS. I also no longer receive the frame that you choose to receive in the beginning as well.

(edited by Zordinary.7120)