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My Legendary, My Way.

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Posted by: Zurah.7861

Zurah.7861

The weapons can be transmuted easily and it keeps all it graphical properties. All you have to do is just invest in a fine transmutation stone, and if you’ve gone to the length of getting a legendary item then you can most certainly spend a couple gold and buy them… I mean the legendary weapons alone cost WAY more. This is a relatively void post because ANet has already implemented this for ALL weapons.

If you transmute a legendary at the moment, it loses its legendary status. Which stops people from making an eternity who initially made legendaries and transmuted them. So you either don’t have the stats you want, or lose your weapon’s legendary status. Which in turn later might make it unable to be buffed when ascended weapons are added. If Anet doesn’t fix that before then.

I understand what you’re saying and this is most definitely something ANet will have to fix even if it just means simply making weapons to keep the higher status (which should definitely be implemented) and the other point that the ascended items upgrades, can you not transmute a transmuted item. If so they would only have to implement the first point because you could continually transmute new items. However, the only purpose for creating a Legendary item is for it’s graphical properties so the Legendary status isn’t very important as an inspecting element hasn’t been added in yet which is one of the only ways for other characters to see that it isn’t still a legendary… Other than linking it into the chat

Guild Towns

in Suggestions

Posted by: Zurah.7861

Zurah.7861

I would like to see a little more personalization from the original guild halls where they did implement this to an extent. I think that as opposed to the original Guild Wars they should invent a way to allow Guild Halls to be extremely customizable. This goes along with the idea of Player Housing, to what extent should ANet allow players to extend their boundaries? and if you did add a PvP element to Guild Halls, how would you limit it so a casual guild could get a town without instantly having it destroyed by other, more massive guilds. This is all something they would have to think about. However, Guild Towns would be much more entertaining and in-depth than the previous Guild Halls where you were only able to purchase vendors.

My Legendary, My Way.

in Suggestions

Posted by: Zurah.7861

Zurah.7861

The weapons can be transmuted easily and it keeps all it graphical properties. All you have to do is just invest in a fine transmutation stone, and if you’ve gone to the length of getting a legendary item then you can most certainly spend a couple gold and buy them… I mean the legendary weapons alone cost WAY more. This is a relatively void post because ANet has already implemented this for ALL weapons.

Following Feature & Inspecting

in Suggestions

Posted by: Zurah.7861

Zurah.7861

There are two very simple features that I feel would really enhance GW2’s player interaction experience.

The first being a simple “Follow” feature which would help when a player is AFK, either in a dungeon preventing them from falling entire behind or simply trying to follow another guild member through a map. I realize there are many opportunities for a person to take advantage of this but, botting already exists and ANet is taking huge strides in totally eliminating it. There are many times when I’ve been in a dungeon and one of the other players goes AFK and we are unable to continue because the NPC usually stays with the only character that isn’t available thus hindering the dungeon experience for all characters.

The other feature is obviously the Inspection feature which seems to have a lot of controversy. Many say it would cause players to become extremely competitive over “Whose got the best gear” but, isn’t that the point? Showing off your accomplishments and proving you can hold your own weight in a fight. Isn’t competition a massive part of MMORPGs?

Let me hear what y’all have to say and I’m sure these items have been previously mentioned but, ANet isn’t gonna do anything unless we keep pestering them.