I too geared out my thief in hopes that the “Nerfing” was just a threat and it wasn’t going to be as bad as predicted only to find out they made a few more “Adjustments” than they stated they would. I’m truly disappointed as I found the profession very challenging and fun even with the low health pool I could still bring some utility to a group by being very evasive and keeping key players up in a PVE group while able to dish out a good share of damage.
Devs, while you may think you’re “balancing” pvp, you’re hurting people who enjoy pve and making this class un-enjoyable across the board for everyone. I personally have 7 other professions to choose from now as I like to compare damage and playability aspects of each profession available. I am going to miss my thief sorely and I’m truly saddened as many of us spent a fair share of time grinding for gear (Yes, I’m sorry… I said it. Grinding. And grinding is never fun.) only to have a choice of making another profession. Soon the only option will be shelving your game as you nerf every single class to a point where everyone is equally unhappy and uninstalls. How about we stop “Nerfing” and start “Buffing” to balance things out? Maybe it’d make people a bit happier?
This thread will more than likely self destruct in less than 30 minutes due to stating my own opinion. INFRACTION INC!
-Ronin
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.