+1 for a Linux client! Always! Sure, I don’t feel at all entitled to it, and I’m used to running games in unsupported environments (it’s been so many years! I’m so old! AGH!), but I’m still as optimistic as ever.
I finally picked up GW2 today, after putting it off for some time now, (having anticipated it after many years of playing GW on wine), and am always interested in seeing Linux gaming really take off. On most days lately, the number of games on my Windows partition shrinks! I will try GW2 on wine this weekend, and from all the reports I’ve seen, it may work out all right, but native/supported via a compatibility layer is much nicer.
With the advent of Steam on Linux, I’ve bought more PC games in the last week then I have in the last several years. I’d probably have ordered a GW2 Collector’s edition at launch instead of waiting for a deal and an opportune time if Linux was supported from the beginning, and will certain play more often/buy more extra stuff if I don’t have to reboot to play.
That said, perhaps us Linux users are just too capable, resourceful and easy-going to put real pressure on game developers? I know plenty of Mac users that think the operating system is somehow baked into the hardware, while I’ve never met a Linux user that wasn’t willing to install something new to get what they want. It probably doesn’t help matters that you need to specifically want Linux to use it on almost all available-at-retail desktops and laptops.
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