Showing Posts For aji.7456:

Jeff Grubb to leave ANet

in Guild Wars 2 Discussion

Posted by: aji.7456

aji.7456

Best of luck on your next endeavor!

What would you like to see in next expansion?

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Posted by: aji.7456

aji.7456

Oh Cantha, that would definitely gain my interest! In general, I’d be looking more for something like a new game (like Factions and Nightfall) than another HoT-like expansion.

Stop posting in this thread, i dont care.

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Posted by: aji.7456

aji.7456

There is another option rather than playing another game. Just take a break from GW2. There’s no reason to replace one game with another. There’s tons of other stuff you can do. And, after Anet makes some changes, you can come back and see if you enjoy it. In fact, one of the best things about GW1 and GW2 is that it’s really easy and convenient to take breaks.

What would you like to see in next expansion?

in Guild Wars 2 Discussion

Posted by: aji.7456

aji.7456

While I’d really like to see if they can make it so there is an actual reason to take different elites for each class, I don’t think I will be playing this game by the time it comes out. Since HoT, I’ve actually been playing less. Honestly, I don’t know what would bring me back at this point.

Suggestion: Fun!

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Posted by: aji.7456

aji.7456

^ It’s not really hypocritical, as you can always do stuff in a group, if you want to.

Yes, you may trivialise it, by doing so (if it doesn’t scale), but you can do it.

Whereas, if something is made so it has to be done in a group and is impossible to solo (assuming that is the case, here), then you are effectively removing the soloer’s way of playing the game.

At least, in that way.

HoT also brought a lot more group content to the game. I’m certainly not against it. But there are a lot of solo players who came to GW2 from the beginning because it was such a friendly game for them. Now it is becoming less so, and many of these players are feeling left out. They don’t need to be.

Suggestion: Fun!

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Posted by: aji.7456

aji.7456

Why does everyone think this is such an easy task?

It’s not easy. But there are somethings that Anet could do to make the game better for everyone rather than just one type of player. What I’m seeing here is that many people can’t even relate to other players. They think that their experience is the only way to play the game. If they are enjoying the game, others are bad people for hating it. If they aren’t enjoying the game, others are bad people for liking it.

I’m hoping that more people who don’t think like that will join the conversation. And those that do and just want to attack people here…well can kitten off.

Suggestion: Fun!

in Guild Wars 2 Discussion

Posted by: aji.7456

aji.7456

I think it’s more fun to have hero points that require more people, because the old hero points were so stupidly easy they were no fun. I LIKE having something that requires a bit of effort. That’s fun for me.

That said, not every hero point is fun for me. A couple are stupid hard. That’s the problem though. Everyone has a difficulty threshold that people find fun. So I find the new zones very fun and I enjoy playing in them. I find them more fun than most of the core zones. Because the core zones are kitten easy.

So now where to we go. If we make those points for you, they become less fun for me.

I really don’t know what to say. You don’t seem interested in reading other people’s points of view. I addressed this type of response directly in my first post, so I’m not sure if there’s any point in responding to it again.

But this attitude of thinking that making something more fun for someone else will make it less fun for you is selfish and unproductive. Hero points are a perfect example. Rather than a myopic view of thinking about what is lost for you if it is changed, think about what you like about that and how it can be kept or improved in a such a way that pleases more people. Hero points are gating content. For some, it is not easy to get a group to do them, so an important part of game content is blocked for them. If you like having something that requires effort, then there are other ways to incorporate it that doesn’t stomp on other people’s play. For example, there could be other events that require similar effort but instead you get a reward like a suitable amount of gold. Now those who want to unlock their elite classes can do so more freely and you still have content that rewards effort. There’s no reason to be so resistant to trying to find ways to make the game better for more people.

Let’s all try to add some helpful suggestions to improve the game for as many different preferences and play styles as possible.

There are hundreds of skill points in the game you can solo. There is very little content in the game, specifically open world content for unorganized groups. I mean Triple Trouble requires organization to beat.

So instead of being myopic and saying this needs to change because I don’t like it, maybe you should be happy for people who didn’t have content like this and finally do. In fact, I find this entire conversation hypocritical.

You talk about fun but what you really mean is fun for you. Because you know, it’s not that hard to get a group together to do those points if you really want to. In fact, it’s probably not fun either way, it’s just easier.

I don’t know anyone in the game that finds hero points fun in the first place. You do them to get the points. You don’t say, wow, I think hero points are so fun I’m just going to run those and nothing else.

Wow. What a disproportionate response. Also, you once again didn’t read my post. Rather than address what I said, you preferred to make false assumptions about me that are not supported by any evidence.

There are parts of the game that people don’t like. Parts that they have enjoyed in the past but do not now because of changes. I’m trying to find solutions that make more people happy without taking away from others. I’ve stated this several times and provided examples. Yet, you treat me as if I’m trying to rob you of your home.

Hero points are an excellent example because they gate core content from the game. Before HoT you never heard anyone complain about them. You, in particular, never did. However, when the HoT hero points came out a lot of people complained. Because they were not fun for a lot of people, but they were required to advance core content of the game. Anet agreed with this and did change them. You are wrong on this point entirely. It is selfish to want to block core content from people just because it is easy for you. Your situation is not the same as others.

And I am not hypocritical. My change to hero points would provide compensation to those who did like them to require group content. I proposed alternative challenges that are as difficult as hero points and reward players, but don’t block core content from others. I wish Anet had done this rather than just make the hero points easier. Yet you wrote a very lengthy post attacking me for this position. How can someone have a conversation with you? Because I don’t support you side (which I don’t understand at all because you haven’t explained it), you feel free to personally attack me; calling me hypocrite and myopic. Please be respectful, if you want your opinion respected as well.

Finally, I like the hero points in the open world. I do and have run just those and enjoyed it. I’m glad its available and I’m glad there are other types of content available too.

Suggestion: Fun!

in Guild Wars 2 Discussion

Posted by: aji.7456

aji.7456

I think it’s more fun to have hero points that require more people, because the old hero points were so stupidly easy they were no fun. I LIKE having something that requires a bit of effort. That’s fun for me.

That said, not every hero point is fun for me. A couple are stupid hard. That’s the problem though. Everyone has a difficulty threshold that people find fun. So I find the new zones very fun and I enjoy playing in them. I find them more fun than most of the core zones. Because the core zones are kitten easy.

So now where to we go. If we make those points for you, they become less fun for me.

I really don’t know what to say. You don’t seem interested in reading other people’s points of view. I addressed this type of response directly in my first post, so I’m not sure if there’s any point in responding to it again.

But this attitude of thinking that making something more fun for someone else will make it less fun for you is selfish and unproductive. Hero points are a perfect example. Rather than a myopic view of thinking about what is lost for you if it is changed, think about what you like about that and how it can be kept or improved in a such a way that pleases more people. Hero points are gating content. For some, it is not easy to get a group to do them, so an important part of game content is blocked for them. If you like having something that requires effort, then there are other ways to incorporate it that doesn’t stomp on other people’s play. For example, there could be other events that require similar effort but instead you get a reward like a suitable amount of gold. Now those who want to unlock their elite classes can do so more freely and you still have content that rewards effort. There’s no reason to be so resistant to trying to find ways to make the game better for more people.

Let’s all try to add some helpful suggestions to improve the game for as many different preferences and play styles as possible.

Suggestion: Fun!

in Guild Wars 2 Discussion

Posted by: aji.7456

aji.7456

Anet please make fun the primary driver of all game decisions? Forget grind, forget gating, even forget esports. Whenever you add or make a change to the game, make sure that it is fun. Ask youself, your testers (do you have any? seriously) if there is any part of it that wouldn’t be fun and why. Then if there is something not fun, address the why or don’t include that component.

My intention isn’t to be hostile. It’s just that fun for a number of players appears to have been overlooked.

Things like hero points that require three or more people isn’t fun when you have to beg people to help you.

Some grind is fine. People generally like to work toward things. But a long grind to unlock another long grind to unlock another long grind is not fun.

Playing pvp matches to work up to an accomplishment is fun. Losing that accomplishment because of bugs, poor matchmaking, and people exploiting is not fun. For example, I enjoy playing pvp to advance my titles. But trying to get the wings is an utter nightmare. It’s not fun.

Somewhere the fun was lost in the calculations on developing new content. Please bring it back.

And for the replies, just because it is fun for you doesn’t mean it is fun for everyone. No one is trying to take away anything from you. Please be respectful to those who are not having a good time.

(edited by aji.7456)