Showing Posts For angora.4768:

Feedback thread for Weaver!

in Elementalist

Posted by: angora.4768

angora.4768

I think they should either make it so you pick four combinations to replace your four standard attunements or make it so that regardless of your attunement and offhand, you get earth focus for your offhand. Two rows of attunements, one for main hand and one for off hand, would work too.

Barrier seems like it needs its scaling adjusted too.

It’s a cool concept. They just need to tweak it before launch.

Zealots vs Sareph/Apotho (healing)

in Ranger

Posted by: angora.4768

angora.4768

Thanks for the input Henry!

I had a feeling that other people passed on the condition support idea. I do run sword as my secondary weapon for the evades, but I passed on magi gear since it seems like I always over-heal anyone that doesn’t dodge my heals . (Freakin’ heal dodgers!!!!!! :-) ) I mostly look for personal DPS so I’m not a complete slacker when running around doing world stuff.

Thanks again!

Zealots vs Sareph/Apotho (healing)

in Ranger

Posted by: angora.4768

angora.4768

Hi Everyone,

I was wondering if anyone has tried a mix of Sareph & Apotho for general PVE. Right now, I’m in full zealots, but I’m thinking on switching since it seems like I could get some extra damage from the sun spirit burns when camping staff. I’m thinking specifically Sareph armor and staff with Apotho jewelry/trinkets/etc. That way I could swap to magi jewelry if I ever raid.

I like running full support & healing. So, any damage I can do is really just a bonus. I already have the apotho pieces, I’d just need to convert my armor to Seraph in the mystic toilet.

I was just wondering if anyone tried anything like this before I do it since I haven’t seen anyone post on it.

Thanks!

sPvP build advice (juggernaught)

in Engineer

Posted by: angora.4768

angora.4768

IMO, grab your stability from final salvo.

I would swap the flamethrower for elixir gun and run inventions for mecha-legs and bunker down instead of firearms. I’d also swap elixir u for slick shoes and equip a hammer. Then I would combo elixir gun #5 with hammer #3 every chance you get.

Why is there no Anti-condi stat?

in PvP

Posted by: angora.4768

angora.4768

Warrior again, if I go defense, I give up 30% or more damage, and then I get to pick between Dogged march (which doesn’t give move speed) or shield master, which is pretty key to improving survivability.

Any other brain busting questions? Have you ever played any other class?

You basically need to take defense for adrenal health and either cleansing ire or rousing resilience. Dead people don’t deal damage. I’m not a master warrior (or master any class!) , but this is what I run on mine. Basically, you use rifle for damage until you are attacked and then switch to mace/shield. It seems to work for the most part.

http://gw2skills.net/editor/?vJAQNAU5enEdAlkiFeAGgAElilrADJAkASdvj2U7rVJHkCqBA-TpBHABA8AAuvMw77PkwRAIgLAQZHEAA

You could switch rousing to cleansing ire and swap signet of stamina for a CC ability like kick. Warrior has lots of regen and CC. IMO, it makes more sense to build around your strengths instead of building for straight damage. I don’t main a warrior. So, hopefully a full-time warrior pro can give you better input.

EDIT: Now you have me thinking that I should swap the rifle for hammer and start playing my warrior. LOL!

(edited by angora.4768)

Return of the Bearhunters, please...

in Guild Wars 2 Discussion

Posted by: angora.4768

angora.4768

Get rid of Orange Adverts at top right [Merged]

in Guild Wars 2 Discussion

Posted by: angora.4768

angora.4768

“ESL Tournament” = “English as a Second Language Tournament”