(edited by banandrew.3604)
Showing Posts For banandrew.3604:
Only the scoring system.
Came to the forums for the first time just to make a post about it myself, and cannot upvote this enough.
Current system is badly designed, because it encourages players (in pug teams mostly) to act selfishly and not work as a team. What I see now is people gathering at points too much, a few examples:
- everyone is getting the point instead of running for the next one or getting a buff;
- players get points in groups, even if that particular point they’re getting is defenceless;
- in some rare cases, nobody wants to use a trebuchet on “Battle of Kyhlo” map.
And players do this just to get more points for themselves, it’s wrong.
Now, I don’t remember exactly, but in WoW — let’s remember this one, shall we? — you get points on your damage and healing. I might be wrong, though, please correct me if I am. What I mean is maybe such system will work better than current, as you would still be getting personal points for defending a point or striking enemy players with a treb.
I would love someone from Anet to comment on this, problem is there and must be solved.
TL;DR Make it so players would get personal points in a different way, for damage dealing as a possible solution.