Showing Posts For banandrew.3604:

Getting one shot... okay?

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Posted by: banandrew.3604

banandrew.3604

I think that Hundred Blades is fine.

But speaking of warriors, me and my friends have another problem with them, their Vengeance skill. Hundred blades is a child’s play, compared to what a warrior can do with you after he put most of your health down and lay to relax. 15 seconds (and see “Notes” section on the wiki) is too much in my opinion, Vengeance should be a mini version of mesmer’s Illusion of Life, and be active for around half of the current time at most (7 to 10 seconds).

That said, I don’t think that Illusion of Life must be rebalanced, mesmer might not be around, or he might not be having it on his belt (he probably doesn’t), and IoL has a cd of 130 seconds, which is enough on its own.

Damage output of a warrior with his ability to get up and fight is too dangerous in hands of a skilled player, and must be fixed. Especially considering that playing a warrior is basically face rolling most of the time, but shhh, I didn't say that, I'm alright.

(edited by banandrew.3604)

My 2 Issues with the current PvP system

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Posted by: banandrew.3604

banandrew.3604

Only the scoring system.

Came to the forums for the first time just to make a post about it myself, and cannot upvote this enough.

Current system is badly designed, because it encourages players (in pug teams mostly) to act selfishly and not work as a team. What I see now is people gathering at points too much, a few examples:

  • everyone is getting the point instead of running for the next one or getting a buff;
  • players get points in groups, even if that particular point they’re getting is defenceless;
  • in some rare cases, nobody wants to use a trebuchet on “Battle of Kyhlo” map.

And players do this just to get more points for themselves, it’s wrong.

Now, I don’t remember exactly, but in WoW — let’s remember this one, shall we? — you get points on your damage and healing. I might be wrong, though, please correct me if I am. What I mean is maybe such system will work better than current, as you would still be getting personal points for defending a point or striking enemy players with a treb.

I would love someone from Anet to comment on this, problem is there and must be solved.

TL;DR Make it so players would get personal points in a different way, for damage dealing as a possible solution.