Showing Posts For bananenkip.6317:
haha but what if were still inside the dream right now?
I was wondering the same thing. There is a golden backpiece if you complete the auric weapon set. I was hoping if that would unlock a new collection for the glider? maybe? yes please?
@Fluffbal a smoking HoT live orchestra version of the marionette music can be heard during the triple-boss in the verdant brink nighttime.
It sounds amazing, and so does the rest of the heart of thorns soundtrack. Incredible music and also more of it than I was expecting!
I didn’t notice it being easier as a whole. completely depended on the class I played. Last beta I was running some pretty horrible builds, because I didn’t really pay attention to my traits and armour yet. This beta I was still getting my behind kicked like last beta until I actually paid some attention to what build I was running, then it became challenging but doable.
Also everything becomes shockingly easy if you’re in a zerg, so I hope people will be a bit more spread out over the map’s many events as the full map becomes playable.
Still, if half of the people are complaining it’s too easy and the other is complaining it’s too hard, the difficulty must be in quite a good spot
(i’m certainly liking it).
except for the wyvern actually, that guy could really use a buff.
i agree about the spear of justice being too slow, though that is not technically a longbow skill.
The biggest issues i have with longbow is that
skill 3 seems very unlikely to be used as intended, because it feels impractical (you have to first see a projectile, then decide to stop it, aim it and fire, then wait for your projectile to travel in that direction).
skill 5’s immobilize seems to come way too late. It would make sense to immobilize the enemies and then having them stand in the rain of arrows. It does not make sense to chase everyone away with a rain of arrows and drop an immobilize on the area you just made sure is empty. This even goes for pve because enemies in the jungle don’t stand still that long (which is great btw).
Apart from these issues it is just a matter of getting the numbers right imho. Overall I would say I like the longbow, the slow but hard hitting flavour of it. It just needs a few changes to make it actually useful.