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Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: barbazul.8395

barbazul.8395

Hi, did anyone mention that when you have that Trait Rune “Cast Enfeebling Blood when you enter Death Shroud” you enter DS, see the animation, but the foe never gets the condition?
I noticed that while playing my condition necro

Post Your Build Thread

in Necromancer

Posted by: barbazul.8395

barbazul.8395

Hi!
The way I play my necro is based on condition damage and critical strikes with weapons.
First i put 30 points in Spite, 30 in Curses and 10 in Blood Magic. Then in Spite I choose IV, VIII and XII. In Curses I choose IV, V and XI, and finaly in Blood Magic I choose V.
I fight with a Scepter/Warhorn as first bundle and Dagger/Focus for survival.
My healing skill is Consume Conditions and my utilities are Blood is Power, Signet of Spite, Epidemic and Plague.
With this build i start by laying Blood is Power and Signet of Spite. Then I use the scepter and warhorn skills, ending with 3 strikes of the basic attack for Poison. Your target will end up with lots of conditions and this is where i use Feast of Corruption. For multiple enemies I also apply Epidemic and possibly Plague (if the mob is too strong for me to handle, causing blindness each tick).
When my health runs low i switch to Dagger/Focus, imediatly ground my target with Dark Pact, followed by Spinal Shivers for Chill, then i heal with Life Siphon and Reaper’s Touch, most of the times ending up my target with some quick and powerful dagger strikes!
This is a build I guess is not unique, although I came up with it myself after years of playing GW1’s Necromancer and also years of playing WoW Warlock Affliction, so it fits my playstyle perfectly!