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Bad FPS drop - MUST be looked at immediately

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Posted by: blackgoetia.1629

blackgoetia.1629

I had the same experience in the ascalonian catacombs. I hope they release a fix for this soon as I would like to try out the new dungeon features without this dungeon-breaking lag.

Mobs not rendering with today's patch.

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Posted by: blackgoetia.1629

blackgoetia.1629

an example of what i mentioned earlier

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Mobs not rendering with today's patch.

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Posted by: blackgoetia.1629

blackgoetia.1629

I’ve had gravelings in the ascalonian catacombs “flicker” (turn completely invisible momentarily) as I am attacking them, though their name and health bar remain visible the whole time.

Ascalonian Catacombs p1

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Posted by: blackgoetia.1629

blackgoetia.1629

It is a shame. I really like the improvements but the issues that came with it just ruin it. I hope this gets fixed, it was a great dungeon

Ascalonian Catacombs Path 2

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Posted by: blackgoetia.1629

blackgoetia.1629

I made it through and that is not the issue really. I would prefer to play at 60 frames seeing as I was pre patch and my hardware is capable of it.

Ascalonian Catacombs Path 2

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Posted by: blackgoetia.1629

blackgoetia.1629

During the sequence where you activate spike traps to kill gravelings my computer dropped to about 15 fps opposed to the normal 60. this new update is horrible.

Ascalonian Catacombs p1

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Posted by: blackgoetia.1629

blackgoetia.1629

I am having this issue as well, everything was fine pre patch.

Did the lag got worse?

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Posted by: blackgoetia.1629

blackgoetia.1629

I have encountered lag lowering my frames to about 20-30 fps as well as glitching (flashing invisible momentarily) gravelings in the Ascalonian Catacombs. In the same places pre patch I was getting 50-60 frames, and no flashing models. It seems to be related to the gravelings. Trying a reinstall right now.