Showing Posts For bllurr.2618:

Cheesing Dungeons

in Fractals, Dungeons & Raids

Posted by: bllurr.2618

bllurr.2618

I am aware of certain Dungeons being a little difficult and one may feel the need to cheese through it to complete it, but not all are like this. Some boss encounters are just fine to fight and not have to try 30 times before beating but still players just sit on a rock out of the bosses reach and auto attack him. I can’t count the amount of times I have tabbed out of GW2 will fighting a boss due to the fact that i’m just to bored sitting there doing nothing. Again these are my opinions and I understand that they are not shared by everyone, some people like being able to get through dungeons quick and move onto other things, I however don’t and would like to know if they ever plan on doing anything about it.
Thx for all the replies guys…Love the GW2 community!

Cheesing Dungeons

in Fractals, Dungeons & Raids

Posted by: bllurr.2618

bllurr.2618

I am aware that they fixed the spawning at a waypoint while fighting a boss thing, but there are still problems. For example, in CM you can jump up these rocks and run on the mountain to skip half the dungeon. Things like this upset me because I enjoy playing the game and I enjoy trash pulls.

Cheesing Dungeons

in Fractals, Dungeons & Raids

Posted by: bllurr.2618

bllurr.2618

I’ve been playing Guild Wars 2 since launch (and even before that) and if there is one thing I have realized about dungeons is that people have found ways to cheese their way through them. what I mean by this is that people are finding places where they can stand during a boss fight at just auto attack him from range and the boss will just sit there and do nothing. It makes it very boring for players who actually want to experience all the content the way it was supposed to be played while the rest of the group just looks for a faster way to finish the dungeon and get their tokens at the end. Hope this is something you guys can resolve.
Thank You, Bllurr