Showing Posts For capnjosh.8925:
That sucks …
Are the 3 new legendaries account bound on use or just account bound when you achieve all the mats?
I’m looking at the wiki and all the legendaries except for the new ones are account bound on use.
I’m trying to make Nevermore for somebody and I’m not sure if I can trade it when I get there (I’m still on Tier 1).
I’d like to send it as a gift.
I finished VB on my Revenant after a few days HoT launched and it was fine. Finished it on my Mesmer a few days ago and didn’t get any rewards. I just finished it on my Engineer and I got a reward.
Something weird is going on.
My Mesmer has 100% world completion
My Revenant and Engineer do not have it.
(edited by capnjosh.8925)
As a passionate gamer who have grave concerns for the mental health of players using the thief “class” (and I use that term loosely), I think it’s important for ANET to address the grievances put out in these forums.
We all know how hard it is to implement balances but easy to implement nerfs, I suggest a new title for thiefs to make them feel a little bit better and feel accomplished in their “class”. A new title in WvW should do it.
- Scrub Killer (250,000 kills of players with bronze or lower rank)
- Ultimate Bag Donator/Goodwill (250,000 deaths by bronze or higher rank)
- T-Swizzle Shake It off (250,000 evades)
Adding an entry into the list shouldn’t be hard. Suggestions welcome.
(edited by capnjosh.8925)
you’re suppose to use staff, that’s why you got rekt.
staff #3 is awesome; you will get 1/2 second evade which is ample to avoid the damage.
I agree that it should be buffed. To complement my d/d condi teef, it should cause 3 stacks of confusion or a single target fear.
Think about it: when something pops up behind you (backstab), you’re gonna be like WTF! or be scared. Fear or Confusion stacks should be just about right.
So I was doing some HP runs at Auric Basin when I saw this thief SRed to get the HP at Balthazar… no class should get this HP by stealthing :/ maybe give the Balthazar Champion Nuhoch Stealth Detection should fix the issue.
Oh I found it in a video regarding the last fight.
Machined Weapon Core - https://www.youtube.com/watch?v=aOCK61tEQnk
Does anyone know the name of the recipe you get after defeating Mordremoth? I accidentally opened this recipe on a new character who doesn’t have any crafting discipline.
It had the word: “machine” in it…
(edited by capnjosh.8925)
Maybe implement a queue based on the lowest number of population?
If:
server A has 50 potential players
server B has 25 potential players
server C has 20 potential players
Map is automatically queued for the other 2 based on the lowest population +1. Or a map cannot exceed 2 or 3 players more than the lowest populated server. This might create a stale matchup and there would be no servers going up and down in tiers.
Or just simply destroy the current WvW with the Mordremoth storyline and create 6-9 alliances where all servers can opt which they want to belong to.
(edited by capnjosh.8925)
Awesome fights in T2. Thank you RNGesus.
Hopefully SoS can stick in T2.
Mordremoth destroys all current WvW map in the upcoming expansion a la Lion’s Arch. We get new maps and we get some kind of factions (around 6-9) where people sign up to fight for.
This solves server disparities, server loyalty, etc. etc.
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I’d like to make a character with a beer belly. Would it be possible if ANET can implement in the character creation options or some kind of gem store thing?
I haven’t applied the security update but TP isn’t working. It worked yesterday. Not sure what happened?
It was actually a setting: Team Colors
It never happened until this last patch (Tuesday, March 18, 2014) but for some reason my armor dyes are not applied in WvW.
MB Air
i5, 8gb, HD 5000
I have 3 different armor sets and it doesn’t matter which, it always have a greenish tone.
Attached is a flamekissed light armor with celestial dye.
No issues in PVE.
Is it because I’m in green, so I have this color? When I was crashing a lot yesterday, my settings have been resetting on every crash. So I don’t know what has changed. Bug or maybe a setting I’m missing?
Oh YAY! that worked.
Sadly, I’m still getting an error.
https://forum-en.gw2archive.eu/forum/support/bugs/error-message-from-buying-gems-on-TP/#post2244915
I’m getting this error too a few days ago.
I was hoping the current updates fixed it but still the same error but only has
{
"type" :"orderModel:error"
}
this time.
I’m on Mountain Lion 10.8.4. I’ve read on some of the posts here that to fix it, you have to login through a Windows client. But I don’t have a Windows computer.