Showing Posts For cayenne.6834:

Feedback for Feedback

in Mesmer

Posted by: cayenne.6834

cayenne.6834

Having it non-ground targeted opens up other possibilities that would otherwise be not possible.

This is true, but for common usage a ground targeted feedback will be better and it also won’t lead to a broken game.

Imagine how you can save your mates, making resurrection a bit safer.
Or how you can actively help to control a choke point in WvW.

I think you will forget about possibilities like cast-through-walls-advantage pretty quick =)

Feedback for Feedback

in Mesmer

Posted by: cayenne.6834

cayenne.6834

Just a little wish for the Mesmer’s Feedback Skill:

Make it Ground targeted, so it can be used more properly for defence purposes for example.

Thats all, have a nice day! =)

petless option please

in Ranger

Posted by: cayenne.6834

cayenne.6834

For me it would be fine if they would not appear immediatly after taking damage or changing land/water/map, just for the rp aspect.
I really want to use it WHEN I NEED IT and not have to watch for it all the time.

A bit more love for pets and their pathfinding would be nice though. Especially when they gain more speed then usual they tend to kitten around in annoying motions (even when they just have to run beside you).

You Devs want to keep the pets? Then make us love them!

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: cayenne.6834

cayenne.6834

1. Ranger
2. Elementalist