Showing Posts For cipher.9240:

is it possible to play this game on another PC

in Players Helping Players

Posted by: cipher.9240

cipher.9240

friend wants to try-before-buy and i’m wondering if he can just download it on his computer and use my account for a couple hours. anything to prevent this?

Level-scaling interaction with equipment

in Players Helping Players

Posted by: cipher.9240

cipher.9240

then just quit life now.

you make it sound like it’s easy, just flip a switch and no big deal!

does this game try to prevent farming

in Crafting

Posted by: cipher.9240

cipher.9240

you know what, maybe that’s a good thing. i get the impression that this game is made for the super casual MMO crowd, maybe even people who don’t like MMOs because the grind/farm mechanic is such a time sink. noone can really get ahead in this game because the gear isn’t like WoW, farming is stupid (honestly, it’s such a waste of time) and if they have anti-farming scripts in place then i should accept it and keep playing the game they’ve laid out.

Level-scaling interaction with equipment

in Players Helping Players

Posted by: cipher.9240

cipher.9240

love how that post killed this topic, it’s what’s killing the game for me.

Crafting XP

in Crafting

Posted by: cipher.9240

cipher.9240

xp isn’t that great, you’ll either need to farm for items or buy stuff from the trading post. i’m getting the impression it’s more efficient to grind endgame events for money than get a pittance while you’re leveling.

does this game try to prevent farming

in Crafting

Posted by: cipher.9240

cipher.9240

aside from that, what the heck is with this crafting system anyway? grind for karma to buy recipes or throw things together on your own and hope you get a skill up. getting the impression that this is nothing more than a korean grindfest with a western brandname.

i can see the incentive for anti-farm caps anyway. this game doesn’t have subs but it does have a cash shop. if stuff is hard to get in-game, buy gems with real $$$ and convert to gold. enough people will sink enough time into this game that they’ll know they’re being screwed but they won’t want to quit and don’t like being walled. that’s who’s going to foot the server bills.

i’d rather pay $5 – $10 a month for a well-crafted experience than a one time fee of $60 and be toyed with the entire time. are mmos even games or are they purely parasitic?

does this game try to prevent farming

in Crafting

Posted by: cipher.9240

cipher.9240

i’m trying to get weak blood to level weaponsmithing. i was farming trolls for an hour and got ten, it’s been another hour and i’ve only received one.

playing a warrior, game feels like a zergfest

in Players Helping Players

Posted by: cipher.9240

cipher.9240

i have 5 skill slots, if i give up one slot for a stun breaker i lose something else that’s good (ie. damage reduction).

i don’t feel very empowered.

playing a warrior, game feels like a zergfest

in Players Helping Players

Posted by: cipher.9240

cipher.9240

i tend to get immobilzed/stunned/knocked down while trying to keep mobile, i have no idea how you guys are managing. it sounds like we’re playing different games.

playing a warrior, game feels like a zergfest

in Players Helping Players

Posted by: cipher.9240

cipher.9240

it plays way too clunky for anyone to honestly argue that encounters are intelligently designed.

playing a warrior, game feels like a zergfest

in Players Helping Players

Posted by: cipher.9240

cipher.9240

sounds like trial and error stupidity, and group events sort of reinforce the idea that people are meant to die so someone else can pick them up.

playing a warrior, game feels like a zergfest

in Players Helping Players

Posted by: cipher.9240

cipher.9240

my guy moves incredibly slow when the dodge is out, if i try to run to range and wait i die.

playing a warrior, game feels like a zergfest

in Players Helping Players

Posted by: cipher.9240

cipher.9240

story quests seem to be designed for players to die a few times and get a repair bill. however minor, it isn’t fun. am i doing something wrong? I roll whenever i can and heal ASAP but when i’m out of CDs, just a few hits and i’m dead.

if level scaling weren’t in effect i could just grind another level or two (or be my actual level) and this wouldn’t even be an issue.

"Escort Brugh to Morgan's Spiral" bugged

in Bugs: Game, Forum, Website

Posted by: cipher.9240

cipher.9240

Location: Caer Verdant (Caledon Forest)

Brugh is standing in Caer Verdant and his dialogue acts is if he’s on the move and needs defending (Stay on your guard. The undead may attack at any time.), but he’s been in the same spot for the past couple days. Because of this, the Morgan’s Spiral Jumping Puzzle can no longer be accessed.

morgan's leap jumping puzzle is now broken?

in Players Helping Players

Posted by: cipher.9240

cipher.9240

bump. if it’s a dynamic event does anyone know which one? a few on my server are bugged and i’m guessing won’t be fixed until reset (ie. the guy you defend while he fights undead in a cave is stuck in a tree)

morgan's leap jumping puzzle is now broken?

in Players Helping Players

Posted by: cipher.9240

cipher.9240

yeah it’s still dead, anyone have more detail on this? I don’t want to have to keep checking in on this.

morgan's leap jumping puzzle is now broken?

in Players Helping Players

Posted by: cipher.9240

cipher.9240

i was climbing it earlier but fell down and figured i’d get it done later. now i’ve gone back and the leaves that would lead to the floating rocks are dead.

hover over names in guild roster to see race/class/level/professions

in Suggestions

Posted by: cipher.9240

cipher.9240

and an ability to /who people would be nice as well