Showing Posts For danburridge.3602:

Since last update, a lot of client crashes

in Account & Technical Support

Posted by: danburridge.3602

danburridge.3602

i hate to ressurect a dead post but I’m having the same issues. I redirect you to my post on the subject, as they may be related.

https://forum-en.gw2archive.eu/forum/support/support/Constant-Client-Freeze-Tried-so-many-things/first#post4867322

i will also post a link to this post for others to check out over there, as well as link this in my petition currently ongoing on the same subject.

if you do happen to play and come across this post (i will also try you in game), please list your system specs in a dxdiag report or similar manner.

(edited by danburridge.3602)

Constant Client Freeze, Tried so many things

in Account & Technical Support

Posted by: danburridge.3602

danburridge.3602

The logfile is located @ C:\users\%username%\appdata\roaming\guild wars 2 just copy paste that into your explorer URL bar or navigate there yourself.

the logfile itself is called ArenaNet.log and houses any errors the program could record before dying. I’ve noticed the same errors each time a crash occurs…

- Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
- Debug token ‘0×266fa’: Lightning ran out of space for new bolts.
- Texture missing mip chain: 0×0265ff (the memory address is different each time but the same wording is found)

7 months ago, several others posted about the same crashing:

https://forum-en.gw2archive.eu/forum/support/support/Since-last-update-a-lot-of-client-crashes/first#post4867328

8 months ago, a reddit post was made on the same subject, explaining what may be happening:

http://www.reddit.com/r/Guildwars2/comments/29eddy/wonders_of_being_a_coder_game_crashed_with_an/

From this post, my theory of it being a character model issue may be correct. With so many things to load in these days “wings, boomboxes, glowing armor pieces, etc” no wonder the game dies. They are likely throwing stuff into the gem shop faster than the testers can identify the problems they cause.

So what may be happening is: the game may be loading the graphics and trying to apply them before loading the model itself, which the graphics card drivers poop themselves over. a TDR is thrown and blamo, game crash.

To test this i had all my settings turned down super low, as low as they can go and I stood in Lions Arch. I then maxed out every texture setting but the Character Model Quality and Character Model Limit. No crashes occurred. I then upped the character model limit and model quality to max, I Immediately crashed, recovered, then crashed again and had to end task.

having model quality and limits low seems to keep my machine from crashing.

(edited by danburridge.3602)

Constant Client Freeze, Tried so many things

in Account & Technical Support

Posted by: danburridge.3602

danburridge.3602

LOLer.2980 did you try the screenshot walkthrough i made? Can you get the crash to happen at around the same area?

Basically through a week of petitions, Anet says its my machine at fault here and if there is in fact an issue common amongst several players, it proves that it is on their end.

Also, i have 2 videos uploaded: Both show case the crash and how to replicate it.

(edited by danburridge.3602)

Constant Client Freeze, Tried so many things

in Account & Technical Support

Posted by: danburridge.3602

danburridge.3602

I have found a way to reliably reproduce my issue. I have recorded 20+ videos of the crash happening in almost the exact same spot in the exact same manner. I will upload and post links in the coming days. Videos will include a detailed listing of gpu/cpu speeds and temps at the time of crash, as well as graphics settings in gw, etc.

Edit: here is a screenshot walkthrough i’d like others experiencing the same issue to try. Post your results, perhaps there is a similarity.

http://s000.tinyupload.com/download.php?file_id=49624679448825952544&t=4962467944882595254453638

(edited by danburridge.3602)

Constant Client Freeze, Tried so many things

in Account & Technical Support

Posted by: danburridge.3602

danburridge.3602

Bump. If others experience the same issue, please reply.

I’ve submitted a support ticket about this linking this post.

Please delete. thread no longer current

in Looking for...

Posted by: danburridge.3602

danburridge.3602

Bump. Just guested for an Arah p2 run with them. They were both helpful and efficient.

Constant Client Freeze, Tried so many things

in Account & Technical Support

Posted by: danburridge.3602

danburridge.3602

Can you please list the driver versions you are running for:
Chipset
Sound
Video
as well as maybe a screenshot of your graphics settings in GW2. I would be eternally grateful.

Constant Client Freeze, Tried so many things

in Account & Technical Support

Posted by: danburridge.3602

danburridge.3602

Problem: Game will freeze up every 5-10 minutes, no pattern, just randomly. Video will freeze, the Guild Wars client will grey out and a box will display “not responding”. Audio such as music, sound effects, battles, etc around me will continue as normal. No specific action, event, character, etc triggers it. Occasionally the NVidia kernel will recover and display a message that is has crashed and recovered, other times, nothing.

Fullscreen: Often I will need to reset the pc as the screen will black out.
Windowed / Windowed fullscreen: Client freezes and I can end task it. See above under ‘Problem’ for details.

Things I have tried:

- Downgraded Nvidia drivers to previous generations, spanning an entire year of releases.
- Setting Nvidia performance to max, instead of ‘adaptive’
- Played with Guild Wars Graphics settings, FXAA, Blurs, Presets, render samplings, etc.
- SFC on my windows, no errors
- check disk on my drive, no errors
- HD Tune sector drive and general health checks, no errors
- Reformatted PC, fresh install
- Disabling all graphical effects for Windows
- Different levels of Page File / Swap capacity
- Disabling one of my two monitors, only using monitor 1, only monitor 2.
- Underclocking my memory, altering RAM timings, altering various system voltages
- Disabling any overclocks, including Speed Step auto overclock.
- Running GW2 off a flash drive
- Repairing the gw2.dat file
- Defragging the gw2.dat file
- Deleting and re-downloading the gw2.dat file

Things yet to try:

- Running a different OS
- Running the game directly off the integrated graphics
- using generic mouse and keyboard
- Running gw2 in a Virtual Machine or in a sandbox
- Giving up and playing other games.

No other games, programs, apps, etc cause any issues with my machine. Every other.. everything, runs fine. Games like Borderlands 2, to Alien Isolation on MAX no issues. Old games like Deus Ex, Quake, Minecraft, no issues. Photoshop, Premier, Youtube, Blue-Ray rip movies, no issue. Not a kitten hicup anywhere from anything that would lead me to believe my pc is having a problem. I only recently came back after a 2 year break and the pc I used to use has long been replaced.

I am at my wits end. Is there a program I can attach to my kernel drivers or directly to GW2.exe to capture any information that may help me find a solution? I’ve tried a user-level full memory dump but the dmp file gives absolutely bugger-all useful info.

Attached is a DXDIAG report. Anet, please help.

Edit: I can reliably reproduce the issue and I have made a quick screenshot guide for others experiencing this problem to try. if it crashes you to, we might be able to help Anet squash this quicker.

http://s000.tinyupload.com/download.php?file_id=49624679448825952544&t=4962467944882595254453638

Attachments:

(edited by danburridge.3602)

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: danburridge.3602

danburridge.3602

[quote=153912;rasghoul.4098:]

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: danburridge.3602

danburridge.3602

Feast of corruption potential bug —-

If Feast of Corruption is cast during the use of another skill, the skill being cast gets cancelled out / interrupted but still goes on cooldown, and FoC casts successfully.

Essentially, instead of the FoC skill being queued to use, like other skills, it casts immediately, placing the initially cast skill on cooldown and cancelling its effects.

Edited by moderator.Caps

(edited by Moderator)

Unified Compendium of Necromancer Balance Issues

in Necromancer

Posted by: danburridge.3602

danburridge.3602

The Lich form either needs 5 extra seconds to use or the skills need 2-5 second less cooldown. Most skills in Lich form are only usable once or you’re 90% the way through casting them when Lich form ends abruptly.

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: danburridge.3602

danburridge.3602


SUMMON FLESH WURM BUG —--

Pertaining to the secondary skill, Necrotic Transversal.

The poison the skill creates does not appear to be affected by any items or traits that augment condition damage. No matter what attributes, traits, items I tested, the damage always appears as 5 “ticks” of 164 damage.

Also, the damage it produces does not effect targets. I tested the secondary effect on every NPC fighter in the Mists, as well as clusters of test golems. The damage numbers (164) appear above their heads, as does the poison indicator on their health bar, but the damage is not applied, and the act does not cause the NPC to become hostile.

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: danburridge.3602

danburridge.3602


SPINAL SHIVERS BUG —-

Spinal Shivers removes 3 boons and chills

When using the necro trait: Spiteful Talisman – Spinal Shivers states “applies vulnerability and chills” but still functions as the above (remove boons and chills).

I’ve reported this for 2 weeks several times. It’s a simple text issue