Showing Posts For deathmcdoom.2758:
During the Shatterer pre-event, if you stand where the Shatterer’s foot will spawn you can inflict AoE damage and melee damage by striking the air long before he actually spawns. It seems that if you do enough damage he will spawn briefly fly-off and reset at least a portion of the pre-event chain. You also hear the audio effects, randomly, of various parts of the battle.
It is thoroughly amusing to watch the Shatterer flee in terror without having actually done anything, but it should probably be fixed.
The fractals are great. But you can’t always find the time or friends to do an instance.
As for the event, I guess I once again have nothing to do most of the time but wait for Claw of Jormag to spawn.
Wasn’t this supposed to be a content patch?
FOV (Field of View) Changes Beta Test - Feedback Thread
in Account & Technical Support
Posted by: deathmcdoom.2758
This is pretty good, even further back would be better imo. The distance set in the Mad King instance was perfect.
Also, I think at least this distance is an absolute must for Norn.
One other thing I’d personally like is a lock field of view option so that it doesn’t zoom in because there’s an object behind my avatar.
Also, Galina, who is supposed to open the door, is the only npc who is not knocked down by the falling ceiling… so, she/he appears to be the issue as far as the exit door is concerned.
Also, when I initially click on NPCs to speak on them my karma/gold/silver/copper totals are displayed briefly as though I was opening my bags.
Got past the first door by jumping around, but currently stuck at the second door.