Showing Posts For devilpeach.8315:
I had made a suggestion on another site, though I am not an expert of fractals at all, but I figure I’ll repost here anyway…
“I suppose another option, though it might be difficult to implement, would be to add a solo element to the fractals. Maybe like adding a solo version of each of the fractal levels (or even duo) so that people can catch up to friends/guild members, but possibly make it so that you might have to run the same level a couple of extra times if you do it solo to reach the next level. That way if you are several fractal levels behind others, or if you are a new player or have taken extra time to reach level 80 (as I did), you can catch up to other players. Lets face it. More often than not, people are not going to go back to do content that is below them if they cannot get anything that is valuable to them out of it. But offering a solo version or even a smaller group version of fractals (maybe scalable similar to dynamic events) seems like it would be a good way to please those who need to catch up, and even those who prefer to play alone or in groups of 2 or 3 people. I would rather run level 1 of a fractal 3 times by myself to proceed to level 2 than spend a week trying to find 4 other people who are willing to run level 1 a single time for the same result.”
Maybe add a weekly achievement, pick 5 lower level zones at random and have people complete 5 events in each of those 5 zones for a weekly reward (or something similar).