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Some design-related questions and suggestions

in Guild Wars 2 Discussion

Posted by: djemben.6924

djemben.6924

The concept makes absolutely no sense. Why not just not give us that gold in the first place? By not giving it to us, and not taking it away, it’s two less things to worry about.

Some design-related questions and suggestions

in Guild Wars 2 Discussion

Posted by: djemben.6924

djemben.6924

2) It’s a gold sink. Something which isn’t fun on it’s own but makes the game as a whole far more enjoyable by curbing the rampant inflation that would otherwise occur as a result of the gold constantly being added to the game whenever an enemy is killed, an event is completed, an item is sold to a merchant and so-on. (Same reason the TP has fees.)

Isn’t the need for a gold sink a design flaw in itself? Shouldn’t the need to use that gold on ingame purchases be enough to curb inflation?

Also, someone else commented on how easy it would be to gather resources without waypoint prices or aggro. Waypoint prices aren’t enough to stop someone from using them, which is why I think there’s no point to them. So that has no effect on the gathering rate. As for aggro, how much faster would people REALLY be gathering? Most of the time when I’m gathering I just tank the attacks. It’s just annoying to have to do so.

Some design-related questions and suggestions

in Guild Wars 2 Discussion

Posted by: djemben.6924

djemben.6924

In my opinion, game design should be centered around player enjoyment as a first priority. Design aspects, such as special effects, should add to the enjoyment of the game, not take away from it. There are a lot of excellent design elements to GW2 which make this game truly enjoyable, which is why I’d like to bring up a few which I don’t think fit among the rest. Most of my design concerns will be raised as questions:

1) What is the purpose of damaged / broken equipment? The only thing it seems to do for me is add to the number of small tasks I need to do other than actually playing the game. My suggested remedy is to remove this feature entirely. The game will be less “realistic” but more enjoyable.

2) Why do I have to pay small amounts of in-game currency to use a waypoint? Why does this scale to higher prices at higher levels? None of this makes any sense to me at all. The only purpose I can come up with is to discourage waypoint use, which, as stated, makes no sense in this game. I suggest making waypoints free to use, or at least add a character- or account- based achievement to unlock which makes them free to use.

3) If I complete a Living World story chapter on one character, then do it again on another character, why am I not eligible for Mastery achievements and rewards on character #2? It makes no sense to me that the Mastery achievements must be done on the same character, since the achievements themselves are account-wide and, once earned, can’t be repeated with new characters. In its current state, I am sacrificing enjoyment of the game by having to repeat the same story instances on the same characters.

4) Could an “Auto-equip best gathering tool” option be added to the Options menu so that I don’t have to go into my inventory every time a gathering tool runs out? Furthermore, could rich mining nodes and nodes with extra RNG gathers just continue mining so I don’t have to click the “mine” action 2-3 times? I know these questions sound petty, but the number of repeated actions adds up over the course of hundreds of hours of play and these are actual annoyances while playing the game.

5) Why am I always pulling aggro and being slowed/crippled when I am just trying to get somewhere? In most cases, it is impossible to avoid being attacked when you have no plans on fighting. I think a cool fix for this annoyance would be if zone completion unlocked an option to toggle aggro on and off such that (most) “red” text enemies within that zone would become “yellow” text enemies for your character. This would cut back on unnecessary aggro and overall improve my enjoyment of the exploratory aspects of the game.

6) Could we add an “automatically consume next” option to our foods and other consumables that add buffs to the character? Again, this is to reduce the number of times I must revisit my inventory when I just want to be in combat. After Wintersday, especially, I have stacks of consumables which never get used up.

A special thanks goes out to the GW2 dev team for making constant improvements to the quality of the game. These improvements are the reason I haven’t set aside Guild Wars 2. I know that with new content and new patch releases, the game will actually get better (more enjoyable to play) and not worse. Strangely, most games go the other way.

I would love to hear comments on my proposed ideas (numbered 1-6). Thanks!

Game crash log, an idea ?

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

I put in a ticket with Tech Support and after running a lot of tests on my PC they suggested that I stop overclocking my processor. If you have an overclocked processor this may be contributing to the game crash, so try putting your processor on the regular settings. I haven’t played all that much since I did this, but no crash issues in about 4-5 hours of play. That’s much better than before. Hope this helps.

Game crash log, an idea ?

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

This has been happening to me, too. Happens randomly. That sad thing is that it has happened so frequently that I can tell when I should log out by how the “toons” act in game. For instance if I start to notice that I can’t hear my toons steps, but I can hear the background music then I know it’s time to log out before the freeze happens. When it starting happening, I read around and found recommendations to update all my drivers, did that 2 days ago. Also on a hunch I uninstalled GW2 and re-installed completely hoping there was some kind of gap in the data that was causing it. Yesterday it crashed big time in Lornar’s Pass mapping. Got a blue screen with a windows error.
I shut the computer down and was able to get back in this morning and then it started crashing again. This time there was just a freeze happening to the toon and after about two minutes he was able to move again, but there was no background sound. I escaped to desktop.
All this started after a Windows 8.1 Pro update which “coincidentally” happened around the same time as the MegaServer roll out.

It doesn’t seem like you’re having the same crash issues as us. Can you check your crash log and see if you get a similar error message to those who posted above?

What happens to us when we crash is that the game is running perfectly, then simply stops running without warning. Most often, the game simply closes and says an unexpected error occurred. It’s impossible to push the “send error report” button because the GW2 cursor is still present on my screen and cannot click anything.

I am hoping that soon a moderator will comment on this issue. I was considering making in-game purchases but why should I do that when the game isn’t reliable?

Game crash log, an idea ?

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

Tried repairing the game client, still crashing. Looking for further suggestions. Crashes occur every 10 minutes or so.

Game crash log, an idea ?

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

Nevermind – just had another randocrash. Was able to play several hours yesterday without any issues.

Game crash log, an idea ?

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

I seem to have fixed the problem:

Right click your game icon.
Click “properties.”
Go to the “compatibility” tab.
Make sure your game is running with your version of Windows.

I had mine in compatibility mode for Windows XP, I was superstitious about another issue from a long time ago and left it as such… now changing my game to start back up in Windows 7 seems to have fixed it. Hope this helps! If not, sorry, that’s all I know!

Game crash log, an idea ?

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

Same problem, I posted separately… seems to be happening since latest update for me as well.

Best GW2 Mountain Climb

in Community Creations

Posted by: djemben.6924

djemben.6924

By the keep nearby you should be able to recognize the location… unfortunately due to addition of the nearby Guild Puzzle this off-the-map area is no longer accessible.

Furthermore, it was only ever accessible to rangers with Monarch’s Leap. A very exclusive mountain.

Attachments:

Sudden, frequent game crashes

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

—> Crash <—
Exception: c0000005
Memory at address 65b86a2b could not be written
App: Gw2.exe
Pid: 4424
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16329
When: 2012-12-20T16:31:37Z 2012-12-20T11:31:37-05:00
Uptime: 0 days 1:10:20
Flags: 0

*This results in game crash with the option of sending an error report; however I’ve still got the GW2 cursor and cannot click any options. I can only get out by Ctrl+alt+del and end process. This happens on average every 30 minutes or so of gameplay.

Please reply with any suggestions.

Maguuma PvE player - not serious, just fun

in Looking for...

Posted by: djemben.6924

djemben.6924

I’ve put in a few hundred hours without having any active friends and typically don’t have anyone to play with. The game’s all right but would be a lot more enjoyable with a group I can join up with at any given point.

I don’t much care what we do – I just want to be able to form a party and play when I’m online (usually between 5pm-8pm EST on weekdays, anytime weekends).

I’m NOT looking for any sort of obligations, just a relaxed team of mature players.

My attitude is very adventurous – I like to try to solo champs or find glitches in the map where you can reach uncharted lands xD

Send me some mail if you think there’s a place for me!

djemben.6924

From 7:11:3:191:101 to 35:5:1:331:101

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

Let me preface this by saying the issue here is NOT my account being compromised.

I reference the 7:11:3:191:101 error code simply because this was the issue I had for several months prior to this post. Now, thankfully, that error code has not popped up for some time but has been replaced by error 35:5:1:331:101: “Disconnected. Another client has connected to Guild Wars 2 using this account. Please try again later.”

I find it hard to believe that my account is compromised, since the “symptoms” of my disconnect are the same as they were before; the only thing that has changed is the error message. Usually I disconnect a short time after connecting, preceded by a long lag spike ingame. Nothing has changed about my inventory, gold quantity, character positions, etc. so I am certain nobody else is playing on my account.

I’ve also checked my internet connection… it’s fine.

Is anyone else having the same issue of disconnects with a misplaced error message?

Any suggestions for resolving this issue? It’s been going on for months under the previously stated error message.

Thanks for any help/suggestions.

[merged] Error code=7:11:3:191:101 issues

in Account & Technical Support

Posted by: djemben.6924

djemben.6924

Been experiencing this issue for months now with no improvement. Seems to be getting worse.

I can’t progress in personal story at all because I always DC and get removed from the instance. This is one example of many problems that occur as a result of this issue.

Please prioritize fixing this issue.