Showing Posts For draconicrose.6213:
Searching in the inventory should just grey out non-matching items and highlight matching items instead of making everything disappear. Use case: Want to salvage a single rare, can’t find my salvage kit. Search for it but when double-clicking the inventory doesn’t return to normal.
Thanks for the tips everyone. We’ll try wiping. We know using the /stuck command doesn’t really work in story instances.
A few friends and I are doing our HoT stories together but sometimes one of us dies in an inaccessible place and doesn’t get ported anywhere we are able to rez them. If they use a waypoint, they will be ported out and not able to rejoin the story instance, forcing us to restart the chapter.
Is there any way for them to rejoin back into our story instance or for us to recover the body for rezzing? The last time this happened a cutscene made them fall into some of Mordremoth’s vines after we rescued Zojja
Well, I’m about to rehash some suggestions so take those as a +1.
- Keyring for all the keys we get in HoT maps
- Currency denomination for more things (geodes, black lion tickets/scraps, etc)
- Trading Post optimizations (it’s so slow. omg)
- Trading Post UI overhaul (make it easier/faster to perform operations)
- Open All for bags/loot boxes
- Consume All for every consumable except food/utilities
- Floating Combat Text options (disable, to the left, right, etc.)
- Account-wide Gathering Tool slots
These are my most-wished for things, but especially the TP optimization and floating combat text. I keep missing the anticipation on some attacks because the text obscures the entirety of the enemy model (ranger longbow).