Showing Posts For dracoplasma.7651:
My sylvari warrior Yg Draasill, born in a forest in the Shiverpeak Mountains and growing up among norns (still in developement).
(edited by dracoplasma.7651)
Wow, thank you for all your responses. I agree with those who say you can upgrade your hall with a small guild if you work hard… the thing is, I’m not getting paid for playing GW2 xD. I play it for fun, to share an adventure with other people and yes, to form a community of players. But as someone said before, I’m not up for establishing cold relationships with anyone just to gather mats. Over the last couple of weeks I’m starting to feel that playing GW2 resembles more to working on your job’s desk or doing your homework, and not actually playing a videogame. What’s the point of repeating over and over again the same events? If the objective of the game is setting up a realistic world, fighting the same dragon to death everyday kills all the immersion it could had. You roam Divinity’s Reach these days and the only thing you see is players repeating all the time the Bo-Bo-Bot (or whatever his name is) event, not even talking to other players. I started playing a few months ago, but someone told me that GW2 community wasn’t always like that. People gathered at taverns and had some chat.
But hey… it’s an MMORPG. We all know how they are -.-
The requeriments for every upgrade in the guild hall are far from reasonable for small guilds, like ours. I don’t think the game should encourage to form bigger and bigger guilds, because that’s not the reason to make one. This way you only encourage people to recruit more and more players only for the benefit of gold and materials themselves, and the true spirit of guilds (in a game called Guild Wars, btw) is lost. There should be an adaptation for requirements depending on the size of the guild. What do you think?
Yeah, it should be. Besides, the requeriments for every upgrade in the guild hall are far from reasonable for small guilds, like ours. I don’t think the game should encourage to form bigger and bigger guilds, because that’s not the reason to make one. This way you only encourage people to recruit more and more players only for the benefit of gold and materials themselves, and the true spirit of guilds (in a game called Guild Wars, btw) is lost. There should be an adaptation for requirements depending on the size of the guild. What do you think?
This is my current charr druid… Still looking for a more “druidic” piece of chest, and maybe changing the colors… Any suggestions?
This is my current charr druid… Although I’m still searching for a more “druidic” chest armor, and maybe changing the colors. Any suggestions?