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Lost Shores Feedback Thread

in Guild Wars 2 Discussion

Posted by: dralou.7239

dralou.7239

The event in itself: was essentially great, even if the last part was a bit too messy because of all the people in there. For the ones unable to join the last part, or worse, were disconnected while they were playing, it’s frustrating to say the least.

I’m not exactly fond of ONE TIME ONLY events, because, well, if you miss them it’s forever and even the most hardcore gamers have sometimes big things IRL they can’t postpone. But I can see where the problem would lie in an attempt to make something supposed to be as marking as this one and at the same time, make it repeatable. On the other hand (or maybe the same one but another part, i don’t know), there is a real problem with those OTOE: the bugs. there will always be some at the beginning of a new content, and when this content is limited in time, a lot of people will be driven crazy because they were there but couldn’t finish it when they were online.

One thing i really don’t appreciate, it’s not knowing the exact time limit for things. If I can understand the uncertainty for something like the fight of the Ancient Karka, why can’t you say when Lionsguard Lyns will go in greener pastures ?

The new map: is gorgeous, even if i find it a bit empty… Maybe it’s just the background that makes it look like that, but even the cursed shore seems more lively.

The jumping puzzles are nice, but seriously guys, why do you keep obliging people to run in there ? I’m one of those that couldn’t finish the clockwork tower during the Halloween event because I need to ponder my jumps (from what i heard while waiting for it to reboot, i’m not the only one. And I could hear a lot of people in 5 days), and it’s infuriating to miss again and again and again because you couldn’t stop and aim properly…

The soundtrack: In all honesty, I don’t particularly remember it. That means it’s good enough to not hurt my ears even after 3 days in the same map.