Showing Posts For elden.6921:

massive encounters = fighting ghosts. . . ( in EU servers )

in WvW

Posted by: elden.6921

elden.6921

Why they should delete this thread? Nah, I hope someone from Anet should explain us about this issue. Deleting posts doesn’t fix problems.

(edited by elden.6921)

massive encounters = fighting ghosts. . . ( in EU servers )

in WvW

Posted by: elden.6921

elden.6921

Hello, I’d like to bring to light a big issue, which especially suffers the European servers in WvW (I don’t know if NA servers got same problem):

this issue occurs when a big encounter of people, with 30-40 or plus players, are fighting each other.

Mostly, nobody from one side can see the other one, probably because our servers are too slow to load every enemy’s body. So, most of the time, we are resigned to cast and swing in the air, hoping to hit some enemy that we can’t see.

I hope that this annoying issue will be fixed, cause at the moment my guild ( which is a WvW guild with 300+ active players) is really disappointed, including myself.

I’m trusting in Arenanet, but a bit less in european server’s hardware and infrastructure.

EDIT: almost forgot that is surely not a pc’s hardware problem, because I got a i7 3,2Ghz, 12 Gb RAM, and Ati 6870, and SSD vertex 3. Surely not a low-end configuration. Same thing for every other player that suffer of this issue in WvW, inside and outside of my guild.

(edited by elden.6921)