Showing Posts For enjoyincubus.4207:
i love fighting thieves in sPvP, i rarely get downed and if i do, it’s because that thief actually happened to be good. i guess maybe i got used to playing thieves because when this game launched there was a 10 to 1 ratio for thieves to any other class? lol
honestly, i remember when gw1 first came out AND almost none of those game types existed until YEARS after the came out… soo.. be patient, lol. let this awesome game keep doing what it’s doing.
“In the first game there were: Conditions, Hexes, Shouts, Arias, Signets, Enchantments, Weapon Spells, Traps, Riposte, Pets, Summons…Monks and Mana Pools. All this awesome RPG-goodness that they have overly simplified, it doesn’t even play like Guild Wars, it feels closer to Mario Kart with swords.”
and as for this, gw1 was WAY too complex for the majority of the gamer population (which is one thing that i personally loved and miss) but i dont see removing these aspects a bad thing. its not the same game, it’s much bigger and much better and it’s only in its infant stage. so, let it grow just as gw1 did.