Showing Posts For fenix.1860:
So u want the pets to become smarter and basicly have it so they react to for example when an enemy uses a skill and then interrupt it? In my opinion that would be rly bad, cause that wouldn’t make the pets more skillbased. You would just make it as ai based….. I would want to be able to activate the petskills myself and nuturally be able to see the CD of them, so basicly as long as i dont tell the pet to it wont do annything but autoattack, as long as u have “guard” active ofc. that would make pet usage a bigger part of the ranger profession, making it a more skillbased profession. Im looking at it from a pvp aspect with no thought of pve, but as far as i know this shouldnt be a nerf for rangers in pve.
-Foxfire Fenix
Well… from what I can see there either needs to be more than one specialisation per class, or there needs to be some serious drawbacks to becoming a druid, otherwise everyone will be a druid and it will pretty much just be Ranger v2.0 and frankly there’d be no point calling it a Druid other than for shiney marketing, which would be pretty underwhelming.
Personally, I am hoping for multiple specialisations per class
Consider this tho they might release 1 specilization to begin with and there might be more on the way?(to get to release HoT a bit earlier?
I hope that druids will have to give up on some physichal aspectes that ranger have what else would be the point of being a ranger? Or do they want everyone to be a druid? Regardless what role u want to play?
The specializations don’t say anything about altering current weapon choices or traits, or utilities. Just that it gives access to traits, utilities, heal skills, a weapon, an elite skill, and it changes up the profession mechanic.
Because of this though i’m almost positive there’ll be more than one specialization. One that’ll focus more on the physical aspects, and one that’ll focus more on the magical aspects.
Otherwise, like you said, everyone (rangers) would just be a Druid and that’d be pretty lame imo.
They might make more then one specialization for each class it would make sense imo to have a “sniper spec” and a “druid spec” and the beastmastery traitline will probably change then into something like “nature XXX” or “rifle XXX” but considering they are only introducing staff for ranger(one weapon) and GS for necros(one weapon) might that be a sign of there only being one specialization?
I hope that druids will have to give up on some physichal aspectes that ranger have what else would be the point of being a ranger? Or do they want everyone to be a druid? Regardless what role u want to play?
Rumor (on reddit) has it that specializing will get you a new trait line at the expense of an old one. If this is true (and really we have no confirmation), which line (or weapons, or skill type) do you think the Ranger will give up for the new specialization?
I would think either the “beastmastery” or the marksmanship would be excanged(if annything) due to those two being the typical profession mechanic/physical ones(imo).
If they were to change anny of the skills or removing the usage of some weapons, it would probablty be the more physicaly focused ones (LB, GS) keeping the rest the way they are and addind the staff?
I hope that druids will have to give up on some physichal aspectes that ranger have what else would be the point of being a ranger? Or do they want everyone to be a druid? Regardless what role u want to play?