Showing Posts For fiquare.2537:
Exactly my point. It’s not showing up on any of our test servers, it’s only showing up on a Live server, with varying populations/unpredictable players, et al. So we haven’t been able to determine what’s causing the bug. Like I said, I added some failsafe measures so it will fix itself if it ends up in a bad state, but I’m not sure WHY it’s ending up in a bad state.
I may find out why you cannot reproduce the situation we meet in your test-servers.
Since Wintersday, the ice shield worked well only when the NUMBER OF PLAYERS are less than 20~30.
I’ve done this event several times during 2 am to 6 am (server time), and the ice shield works fine, but it remains bugged in the rest of the time. However, I also done several times that it functioned normally during 8 am to 3pm when there are a few players.
“20~30” is an approximate number I can count in my screen.
In addition, every time when a new build launches, the very first ice shield in the event is always good, and then the rest ice shields are bugged as usual.
Server: Jade Quarry
Map: Strait of Devastation
Event name: Defend the Lone Post from the Risen hordes