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I currently have a weapon set equipped that includes a mace (main hand) with a Superior Sigil of Energy attached to it. In my off hand is a shield with a Superior Sigil of Intelligence attached. When I swap to this set in combat (as my guardian), only the intelligence sigil activates. The energy sigil does nothing.
If I remove the shield and leave only the mace equipped I gain 50% endurance, as I should, when I swap. I already submitted the bug directly via the in-game reporting function. Missing out on this extra heal, however, is a significantly detrimental to my current build. I brought the matter here, because I feel things like this should be a priority.