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So few people on the first page read the entire post
But yes, I know exactly what you mean TexRob. I didn’t really care about AP until the whole dailies give laurels thing, and sometime after that I found myself caring about AP (before the AP rewards update). Right now I have ~8300 AP.
It began with extra free time, and ended with realizing that I had been forcing myself to get every single daily achievement every day. Normally, it would take around 2 and a half hours to complete every daily pve and pvp achievement (since sometimes it would take ages to have my world cap a tower as well as slow dungeon runs). Thus, if I wanted to not fall behind in AP, I would have no time to actually play the game (rather than run around trying to complete the dailies).
I actually did quit GW2 because of it, roughly 4 weeks ago or so; completely lost interest in the game after I stopped having time to every daily achievement. I mostly only bother with the living story now, and try to squeeze in time for the 4 Daily PvP achievements to get the laurel. Completing the maximum number of daily achievements is a real chore.
In my opinion, PvE achievement points ought to be capped at 5. This would prove beneficial in promoting the Living Story (as those achievements would effectively contribute more to one’s total AP the fewer daily APs one can obtain) as well as other aspects of the game. I really cannot see a good argument one can make against limiting the daily obtainable AP. All the daily achievements would still be there, so if you like doing all of them then you still can. However, only the first 5 daily achievements give AP.
(edited by gNatFreak.6739)