Engineer – Seafarer’s Rest
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Engineer – Seafarer’s Rest
This blog post, dating back to june, 19th 2012, titled “Is it fun?” was the one that made me dream about a long term fun with no grind or “I play more time than you” gear, I actually bought the game after reading it.
http://www.arena.net/blog/is-it-fun-colin-johanson-on-how-arenanet-measures-success
Now, 5 months later, reality brings me back on planet earth and the answer is “No, it is not fun”.
Obviously, I’ll wait and see what these armours are and how they impact the game (especially WWW), but I’m too experienced to not see what is going to happen here (Daoc=> TOA expansion, War => Tomb King, etc., etc.).
Engineer – Seafarer’s Rest
A debate is going on among my guild regarding Retaliation and damage taken. The question is: the reflected portion of damage affects the target or is subtracted from the total?
To be clear:
From the wiki:
Retaliation reflects damage based on level and scales with power, increasing damage by 1 for every 13.4 power. At level 80, base damage is 267.
So, ignoring all the others factors, if I have 916 Power and someone hits me for 268 dmg:
267 dmg are reflected back and I take 1 dmg
OR
267 dmg are reflected back and I take 268 dmg
?
TYIA
Engineer – Seafarer’s Rest