Showing Posts For goldensurfer.8406:
At primetime with 1200 people (all three server have queue on all 4 maps):
Control at tick is:
200, 210, 285
Gives Score per tick (*1200/695)
345,363,492
over 8 hours
11050,11603,15747In the night with 100 players (e.g. distributed to the servers: 50, 25, 25)
controlled objectives like:
500,95,100
give score per tick (*100/695)
72,14,14
Score in 8h
2302, 437,460An a total result of the day (the 16 hours to be precise) as:
13353,12040,16207
The night-capping still keeps server 1 over server 2, but no longer negates the high quality play of server 3 in prime-time.
So why not correct also the amount of players per server. If you have 500 players you score more points then a server with 300 players. Also correct for that and your end result will be: draw
15000/15000/15000
Situation: – Home boarderland was getting recovered by 20people
– EB boarderland was outnumbered and about to be fully taken by enemy
server
I started put my commander tag on in EB, was setting up some tactics for take it back, had about 8 people following my command, took 1 tower back, built 4 golems (at spawn). Later we were not outnumbered anymore, enemy left because they captured the entire boarderland.
Then the home-boarderland zerg came to EB. I told him I was in charge of this boarderland and asked him to tag off. He didn’t do that he just took all golems from spawn and started capping a tower.
I then joined that zerg and started to take over as I am more respected commander then him and people noticed I was in charge here. He tagged off then. So we recovered our area in EB and I was building up golem army. So eventually we had built 10 golems in total, ready to attack the stonemist.
However, this other commander that tagged off, destroyed or hide half of the golems (while we were building the other golems)…..
At work at the moment: luckily I found this website where I can follow the final battles of our server:
http://mos.millenium.org/eu/matchups/map/1239
Well everybody have own priorities we have families and friends and you obviously have only GW2 so sad.
Actually it is the other way around, we have normal lives, jobs, wives etc. now it is holiday we can play just a little extra and here is the result.
When I am commanding a random group in WvW and use map chat to give orders and directions sometimes my message get blocked due to excessive messaging.
If you have some balls ingame and not only in forum you can bring your 5 best guys and have a PvP against us in the duel event. Believe me we will laugh our kitten off in ts when we stomp you.
Now lets not involve other people.
Why dont we meet up for a 1v1 at jumper puzzle Fissure boarderland at 7 pm today.
FoW nightcappers.
How can we defend against this. I got a f***ing job I can’t stay up all night to defend…
Maybe we should recruit some amercan guilds to our server to hold at night.
(edited by goldensurfer.8406)
As you can see we are doing really well: we have 3 camps. And only 7000 points removed from the number two..
WvW Season Chest contains: “rewards based on your servers’ performance in the previous season”
I am in whiteside rigde server: We finished 1x second and 4x third. We capture some camps, some towers, some keeps and we also captured the stonemist a couple times.
That is a huge performance for our server so I am expecting huge rewards and the end of the season.
And how are you going to implement that successfully in a Tri-faction game? Not going to happen..
well you can figure something out, it is not that hard.
It is a better Idea then let a team, that already lost 3 games, play against 2 teams that havent lost yet.
Why cant they do a knockout tournement, if you lose you are out or matches against other teams that lose. if you win you play against other winner.
What is going on right now doesnt make sense.
What if rank 27 was coupled with rank 4? What if Anet merged a lower rank server with a higher ranked one and did Leagues that way? Rotating the teams out every week to give some lower ranked servers a chance at some glory….
Just a thought. Comments? Concerns? Complaints?
That is whats going on right now, we dont see the difference between rank 4 and rank 19. because against both teams we own maybe 3 camps and a tower..
We will never increase in size when people stop playing WvW because we cant even take keeps without being overrun by zerg.
When we play against rank 26, 28 at least we win some and lose some. and people enjoy that more than at the moment where we only lose the last 3 weeks.
Ofcourse WvW should not be balacned but what is the point of letting rank 27 world play against rank 18 and rank 19.
Doesn’t make sense.
The typical scoreboard of WvW in whiteside rigde server:
World 1: +550 points
World 2: +80 points
Whiteside rigde + 50 points
Im done with this season. its getting boring like this. oke 1 week of being dominated oke we might become better. but 4 weeks in a row it is going on like this we and keep losing players because of this.
" lets take our keep back"
“gj team, we are at innergate, hurry, one more gate.”
“$!*$1#!, incoming”
" )(!U!!245#!
J!@#(!$*! D
(edited by goldensurfer.8406)