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Engineer Traits and Healing power.

in Engineer

Posted by: gorgoroth.8360

gorgoroth.8360

Dear Engies,

So I’ve seen that ArenaNet is trying to make Healing Power a more relevant stat. And in my brewing of Odd engie builds i actually found something interesting. Medical Dispersion Field gives us the possibility to convert 20% of our self heal into healing to allies.

Now let’s look at the scrapper trait Final salvo, gyro’s will grant fields of super speed on death. That’s good as it is but with Rapid regeneration this will turn into 500-ish to yourself for each second of superspeed and 100 to allies.

The snag i did hit with build brewing was backpack regenerator being in alchemy, which gives us a 100/sec while holding a kit. This kit is preferrably flamethrower with the juggernaut trait. If this were possible to be all combined we’d get a heal bot/flame tank engie.

I would to propose the change in the trait tree where backpack regenerator would be available to inventions instead of alchemy. That aside it wouldn’t hurt either for some of the healing intensive traits to be mildly buffed or to scale better with healing power.

Thoughts? Comments?
Please leave them below. But I’d really like to see the input of the community of making healing power more relevant on other classes.