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Nearly Completed: Champion Slayer

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Posted by: gsqrd.1687

gsqrd.1687

My sister has the same thing happen to her, except it’s for group events instead of champion slayer. We’re just hoping that it’ll go away after the month is over….

NEW Elementalist bugs and glitches thread

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Posted by: gsqrd.1687

gsqrd.1687

@Temperantia: lol @ “unknown circumstances”
But yeah, if that is true, I think I’ll check it out again.

Edit: I just tried it out in the Heart of the Mist and I wasn’t able to resurrect a dead player. I was close by, clear line of sight, and it still didn’t work. I guess I’ll keep trying though.

(edited by gsqrd.1687)

NEW Elementalist bugs and glitches thread

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Posted by: gsqrd.1687

gsqrd.1687

I don’t know about you guys, but Glyph of Renewal air attuntement never works for me. Not when I’m 100 meters away from them and not when I’m 1200 meters away from them. The skill will do its casting animation, nothing will happen and it will then enter its kitten long cooldown.

This skill also has the annoying habbit of ressing whoever is closest (I had a dead player targeted but instead the skill resurrected a dead npc that was slightly closer.)
Also, fire resses the target at full health. Making the water version redundant (because the fire version also gives you that extra boon)

Additionally, it would be very nice if the skill would prompt you that there are no targets in range to rez instead of casting and going on cooldown because you were too far away from the target.

Yeah, I completely agree. I really have no idea how this skill is supposed to work. I used it how I assume it would work, and I’ve never actually had it do anything. No one gets ressed… it just goes on cooldown.
What are you supposed to do? I wish there was a clearer description.

It seems to me that Glyph of Renewal only works on downed players. It says “revive,” so at first I thought defeated players would be resurrected as well, but it doesn’t seem to be the case. I’ve heard that it resurrects dead NPCs though, I’m assuming it’s because NPCs don’t really get into a downed state.

I haven’t used the skill recently though, seeing as how it takes so long to cast and it didn’t even revive a downed player for me once. Instead it was casted, guildie was still downed, no red text saying why it didn’t work (like if he was out of range or something), and the skill went into its long cooldown. I mean, every time I’ve used it in water attunement, it doesn’t even revive players to full health! Maybe I’ll try again when I finally see something about it in the patch notes.

Anyways, I’m glad to see this updated Elementalist bugs thread. Keep it up, Rainshine!

Glyph of Renewal still bug

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Posted by: gsqrd.1687

gsqrd.1687

Adding to that, Glyph of Renewal with water attunement doesn’t revive target player to full health like the tooltip says.

Elemental bugs/glitches thread.

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Posted by: gsqrd.1687

gsqrd.1687

I don’t know if it’s just me, but the few times I used Glyph of Renewal, the element effect didn’t work.

Well, I only ever used it while in water attunement, but the tooltip says that its supposed to revive your ally to full health. Whenever I revived someone though, they come back with half health, just like if I had actually ran up to them and revive them the normal way.

Anyone else noticed this? Am I just not using the glyph correctly?