Guild emblem contest size issue for Photoshop
in Account & Technical Support
Posted by: happypumpkin.8514
in Account & Technical Support
Posted by: happypumpkin.8514
I had the same problem. I deleted the texture layers I was not using which droped the file size by 30 megs. Hope that’s acceptable as well!
So the dragon fights have pretty good lead ups and an epic entrance but their combat is pretty boring.
For a ranger the Shatterer fight is standing off to its side, pelting it with auto attack for 5 mins. i only do it for the chest and thats kinda sad since most of the other content in gw2 i play because its actually fun.
How about making the Shatterer turn every once in awhile and attack in a different direction? Maybe let it turn around and attack in any direction? How about placing some obstacles that players can hide behind to avoid breath damage or other attacks. Just make the fight more active. PLEASE! (Sunless and Jormag arent much different)
Megadestroyer is better example, it moves around it uses different attacks. it could be better i suppose but its by far the most entertaining to fight. There is no safe area that i’m aware of. More epic bosses like this please.
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