Showing Posts For hawkeward.7631:

Charr and Asura female precursor armor

in Guild Wars 2 Discussion

Posted by: hawkeward.7631

hawkeward.7631

Please change it, at least to the male version if not to something specifically more fitting for those races.

Order Backpack Collections from Story

in Bugs: Game, Forum, Website

Posted by: hawkeward.7631

hawkeward.7631

The Order backpack collection items that are rewards for completing story chapters seem to be only receivable by the first character to choose that backpack.

When completing Prisoners of the Dragon, I chose the Recruit’s pack on a mesmer and then later again on an elementalist, then continued the story past Prized Possessions with the elementalist first. Progressing the elementalist through Strange Observations and Buried Insight did not grant the buckle or the padding, but progressing the mesmer afterwards granted both.

Update on Legendary Collections & More!

in Guild Wars 2 Discussion

Posted by: hawkeward.7631

hawkeward.7631

A small thing, compared to some of the others you’re addressing, but if you’re going to require the two Plains of Ashford meta events for multiple collections (I needed them for The Chosen, I hear they’re also part of Nevermore, etc.) consider making them spawn more often. I waited, doing absolutely nothing, for five hours before the Siegemaster Lormar chain started… not exactly the scintillating gameplay I look forward to when I log in.

Thank you for addressing these issues and communicating clearly on them, a lot of us have waited a long time for these collections and we appreciate it!

Skin Counts for Wardrobe but not Collection

in Bugs: Game, Forum, Website

Posted by: hawkeward.7631

hawkeward.7631

I got the collection completion when I logged in after today’s patch! No idea if the underlying problem has been fixed re: unlocking skins in custom arenas, though.

Skin Counts for Wardrobe but not Collection

in Bugs: Game, Forum, Website

Posted by: hawkeward.7631

hawkeward.7631

I have this same problem with a couple Arah skins… every attempt to pursue a support ticket directed me to keep checking the forums for updates.

As far as I can tell, the only “fix” for this that has ever happened was back when they ironed out the issues with the Black Lion collections showing incorrect completion. I can only hope that they’ll do a similar resync of wardrobe and collections when Heart of Thorns comes out, at the least.

Vendor List Limit (Vigil, Priory, Whispers)

in Bugs: Game, Forum, Website

Posted by: hawkeward.7631

hawkeward.7631

This is not intended. This is a bug, and we apologize for the confusion. The team is aware of this issue and will be correcting it as soon as possible.

Thanks for the quick confirmation, looking forward to the fix!

cultivated seed swapped with pet seed

in Bugs: Game, Forum, Website

Posted by: hawkeward.7631

hawkeward.7631

Same problem here…

- Crafted backpiece last week during Dragon’s Reach P1
- Cultivated Seed was in the bank, is now Pet Seed
- Have completed Dragon’s Reach P2, but not crafted anything with the seed yet

Collaborative Development: Commander System

in CDI

Posted by: hawkeward.7631

hawkeward.7631

I just got here and want to quickly reply to a few of the staff questions:

/supplyinfo is used regularly in any group I’ve been with. /squadinfo is not, because nobody expect the entire zerg to have joined on tag. I’ve never seen the waypoint markers used at all; making them visible to the entire map might help.

I’d rather the commander system not provide any direct benefit to the commander (to the extent that finding your own character on the screen via a self-visible tag is something that someone might benefit from) to avoid lots of people running with tags for their personal (rather than team) benefit. Similarly, I’d prefer to avoid anything that aids spammers, so perhaps disabling suppression when, e.g., the commander’s in a squad with at least 5 other players (more than could fit in a single party) would be good. (However, suppression is definitely a problem I’d like to see fixed.)

Looking at the negatives to being a commander, we do frequently know who the enemy commanders are, even if they’re hard to find in a crowd. Commanders get focused plenty as it is; I don’t imagine that making it easier to grief them by displaying the tag to the enemy is going to make the game more fun.

A guild-only visibility switch would be great; I don’t mind militia tagging along on guild training nights, but others might, and the militia might not always get the experience they were expecting.