Showing Posts For helter.8015:

Wilting Strike Doesn't work with HoT Pets

in Ranger

Posted by: helter.8015

helter.8015

It appears Wilting Strike does not work with HoT pets. Ones I’ve tested: Bristle Back, Smokescale and Tiger.

PSA: Ghostly Infusions don't work on clones.

in Mesmer

Posted by: helter.8015

helter.8015

RIP Ghostly Infusions. It appears they do not show on clones, so it makes it blatantly obvious you are the player is lol.

(edited by helter.8015)

Savage Instinct VS Druidic Clarity

in Warrior

Posted by: helter.8015

helter.8015

I would have thought that to be the case too, but I also play druid (staff) and I can get Astral Force and pop Celestial Avatar a lot faster and more times than Beserker mode. Celestial Avatar has a 10 second cool down NOT traited, while Beserker mode is 15 seconds.

You can also pop in and out of Celestial Avatar whilst keeping most of your Astral Force, which is why you can trigger it a lot more.

(edited by helter.8015)

Savage Instinct VS Druidic Clarity

in Warrior

Posted by: helter.8015

helter.8015

I’m really confused as to why this hasn’t been addressed already. Savage Instinct & Druidic Clarity are both minor traits, they both break stuns, one relies on you getting full adrenaline and the other requires you to fill Astral Force. So we can agree they are basically the same thing. So why does Savage Instinct only remove 1 condition, where as Druidic Clarity removes 13? Is there a valid reason for this or has this been something that has been completely overlooked?

(edited by helter.8015)

Movement Bug -- Dash

in Thief

Posted by: helter.8015

helter.8015

Eisenwald. So it’s not after short bow 5 then dash (dodge), it’s just before it ends. So shadow step with short bow 5 and just before you come out of that animation dodge; you’ll be rooted for a second.

(edited by helter.8015)

Movement Bug -- Dash

in Thief

Posted by: helter.8015

helter.8015

There are a lot of instances where I find myself getting stuck, in some cases rooted where movement keys no longer work; you have to use a movement action like staff 5 to get out of it. A simple way to re-create an example of this is, shadow step using short bow 5 and then right after dash (dodge), you won’t move for about a second (the animations will still be going on).

Stealth Gyro - needs to keep up.

in Engineer

Posted by: helter.8015

helter.8015

It keeps up with you if you have 25% movement speed. It looks like you are outside the ring but if you look it’s applying the stealth. It only has an issue when you have swiftness. One other thing that’s a big issue is the fact it can’t follow you off walls like ranger pets do. It’s a floating gyro, it should be able to follow you down and up cliffs

Expert Examination Gryro daze not triggering

in Engineer

Posted by: helter.8015

helter.8015

Afternoon,

I noticed a bug with `Expert Examination` and self destructing Gyro’s. The daze it gives does not proc it.

p.s. Thank you for HoT

Druid - Celestial by far the worst stance

in Ranger

Posted by: helter.8015

helter.8015

It has to be broken right now. Troll heal gives you 80% of avatar, reason is; it heals your pet 800+ per tick for 10. If you give your pet regen (200 a tick) and lets say you add mango into the mix… 90 a tick… the avatar bar doesn’t go up 1%. I mean, from seeing this it has to be broken. Lets just hope they fix it!