Showing Posts For hexadecimalwtf.4203:

Free travel to home city

in Suggestions

Posted by: hexadecimalwtf.4203

hexadecimalwtf.4203

There is a severe lack of people in the home cities and it is a shame to see all of the hard work and time put into designing them go to waste. People also complain about the waypoint costs of traveling to and from Lions Arch to meet up with others. This why I suggest everyone should be able to travel for free, to their home city.

This would help populate home cities, as people who just want to craft and sell can just stay there and enjoy different scenery. The free travel would be no different than the current means of traveling to Lions Arch for free (sPvP zone to Lions Arch).This way people who don’t want to be bothered with the extra loading, can just deal with the tiny travel costs and go straight to Lions Arch.

No fun in PVE we need a raid

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Posted by: hexadecimalwtf.4203

hexadecimalwtf.4203

If content was added for larger groups of people (“raids”), it does not automatically require a shift to the trinity. They could simply be dungeons designed for more players.
If “raids” were to be added i would like to see the rewards steer clear of the vertical progression but instead give rewards to guilds as a whole. Such as earning a guild hall, more upgrades, bonuses, or special looking armor for the guild. This would give a purpose to guilds and gives room future content updates.

Dungeons - Jumping Puzzles

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Posted by: hexadecimalwtf.4203

hexadecimalwtf.4203

Some parts of the dungeons have mini jumping puzzles to advance to a higher level of the dungeon. I noticed this mostly in fractals because its all I have really done. Some of the spots require everyone to do the jumping puzzle themselves. This will lead to issues if a party has a member that can’t make the jumps, either because of lag, physical disabilities, or they are just terrible at jumping puzzles.

If a certain number of the group members reach the top of a jumping puzzle there should be a way to bring the rest of the members up. Say 4/5 or 3/5 members make it to the top, they can disable to the jumping puzzle or enable a teleport of some sorts.

This was already a feature in one part of the dungeon where there was a staircase with falling electric waves that needed to be dodge. One of the party members could make it to the top and disable it. ( I don’t know how this one was disabled but it was a nice feature. I was one of the 4 members in my group who couldn’t make it halfway up the staircase.)