GW2 is the first game I encountered, in which the devs are not listening to the community.
They don’t reply, they don’t discuss and it feels like any complain is just ignored.
I don’t want to be salty or just hate about the devs, but please think about anet’s refuse to rework anything broken.
Other huge games release a new patch very often with more little tweaks and fixes to bring a class/character into a specific position, instead of huge and gamechanging patches.
A big patch wouldn’t be that bad, if they would also do the necessary tweaks afterwards, which anet don’t do.
Less patches a year than fingers at your hand.
The only thing anet response really fast if players discover a farm method, the rest is mostly abandoned.
I love this game, I hate anet’s lazy and ignorant patch policy.
I’ts sad, but true. I am a developer as well, and as I there are a lots of problems. It seems they don’t have enough time to polish. There is no balance in pve, because there is no money on it.
Let’s take a look at pvp. Pvp is an e-sport material, so it needs to have very good balance or nobody will play it. But as they polising pvp, and btw using the same numbers and mechanins as on pve, they wont have enough time to do it on pve as well. The 2 system should be completly separated from each other (like in WoW). It’s radicoulus to chose between traits when one is only useful in pvp and the other is useful in pve. Because it’s not a choice. So as the mechanics, the numbers and multipliers too have to follow a separeted design in the two mode. They give every class the same medals and gear stat possibilities. Belive me, impossible to balance such a thing. Or if not impossible, it takes way to much money to manage it.
Balance was never exsisted and never will.
Pve balance:
- every class should be able to do same amount of single target dps (in 10% range from each other)
- every class should have a burst setup
- every class should have an aoe setup
- every class should have a viable support setup
- every class should have a viable tanky setup
- every class should have a viable condi and a viable power setup for dps-ing
And last one is the bigest joke by a ranger perspective. Our condi dps is over 30k, our power dps hardly hit 20k. What the kitten is going on ANet. Did you tried it? Did you played with it for more than a half hour?
Then let’s take a look on tempest….
But we have a viable healer option. Hmmm. Really. I didn’t like druid when came out, but the time i started to love it. BUT I chose ranger, because I WANTED TO BE A kittenING RANGED DPS, like in every other mmo. And here is the problem. I have to be kittening healer, because ANet wants it. And what if I dont want. Oh then forget raids. (Or go condi ranger which i don’t like, the ranger wasn’t condi for years.)
Consider, not everybody have enough time to change classes like panties. New character means map completion + bag slots + lots of other repetitive thing which I don’t want to do again and BUY AGAIN with real money.
SO PLEASE ANet, don’t change the class roles, we chose a class because we want to be that, what archetype provides. You are playing with us as you like and FORCING us to do things as you want. And how to solve this problem? Give us proper balance and then I don’t have to change my playstyle to stay viable. Until it wont get fixed, I’m out.
(edited by horvgab.4879)