Showing Posts For ibrennanhuff.3597:
Totally agreed. Especially the charr helmets. Like the heavy ascended helmet on a charr is a crown. Like really?
Oh yeah, this needs to be a thing. I can only imagine what a legendary 2h axe would look like…
So… awesome…
Right now I’d have to agree. Tequatl is now an event that spawns, sits idle, despawns and repeats. Now I personally haven’t had the chance to have a significant go at Teq and that is at the core of the problem in my opinion.
There isn’t the drive, abilities, or man power to form these large parties needed to coordinate an attack to bring him down. Personally, I’m glad they raised the difficulty on a world boss because they do lack mechanics. The majority of them are just avoid certain abilities and hack away until it dies. Tequatl actually brings some new mechanics to the table, but it requires almost too much needed to bring him down in the time frame.
In closing, it’s certainly not entirely the difficulty that causes Sparkfly to see almost no people. It’s the large amounts of coordination, man power, and high leveled, well speced players needed to take him on. It’s simply a lot to ask for.
I’ll remember it as not being able to really due it because I’ve been busy via school, work, etc. and not being able to even try and get jet pack or even gauntlets for that matter since they seemed to have taken out the things needed for the Lost and Found achievement today.