Showing Posts For jzack.1573:

Windows 10, GW2 shuts down computer randomly.

in Account & Technical Support

Posted by: jzack.1573

jzack.1573

I haven’t had time to fully investigate this, but I have been experiencing drops to black screen when playing GW2 (e.g. I can still hear my Discord peeps, numlock still toggles) but have no way to get back to an operable system. I looked at my event logs briefly and spotted an issue with a NVidia related item failing. Hoping to have some time tonight to really dig into this, it only crashes with GW2. Ran updates last night for all drivers and still had issues after a 10-15 minutes of play.

Why are people so afraid of raiding?

in Fractals, Dungeons & Raids

Posted by: jzack.1573

jzack.1573

Raiding, and the re-gearing only to find that the meta changed and having to re-gear again, coupled with the stress of guildmates wanting to check our gear… echoed something I hated about all other MMOs. Honestly the addition of the raid content and the thought of grinding for gear almost made me quick QW2 overall. I took a nice long break ankitten ow back to just enjoying PVE content and WvW, choosing to ignore raiding all together.

Raiding is something I did in Everquest. I have had my fill of it, it’s not why I play. My preference would have been more living story content over raiding.

HoT Mordy fight - There is no exit

in Guild Wars 2: Heart of Thorns

Posted by: jzack.1573

jzack.1573

I did figure out what to do but if you miss that last part where you need to be flying… which btw, I was jumping right at the time you get tossed into the air, and thus couldn’t get airborne… you have to start the whole thing over again. DO NOT JUMP when it comes to that part of the fight. That really seems like a bug to me. But also there really is no way to exit that content other than to Alt+F4 out. Your allies keep reviving you and you are always in combat so no porting away. There should be a usual exit from that encounter.

HoT Mordy fight - There is no exit

in Guild Wars 2: Heart of Thorns

Posted by: jzack.1573

jzack.1573

So uh, aside from the fact that if you die at any point in this encounter (and I was at 90% done after about 30 minutes) you have to start all the freaking way over, there is also no way to exit from the encounter. I alt+f4’ed out because I had to go and really couldn’t repeat that all over again… and I felt like this was a really poor design choice and really don’t have any compulsion to go back and repeat it.

Just thought someone should look into that… and perhaps make it so you can at least restart at a given stage in that fight because… it got boring really fast.

GuildWars 2 gameplay has changed

in Guild Wars 2 Discussion

Posted by: jzack.1573

jzack.1573

I haven’t been logging on much lately, and when I do, it’s usually a disappointment and logoff within a hour or so. I have been trying to put my finger on it. Perhaps I am just burned out on GW2 but I really don’t think so, I feel like aspects of the game have changed that make it less pleasurable for me. Sure there are competing interests (Star Wars expansion, Fallout 4, movies, holidays, etc), but I have been wondering about what my feelings were and what feedback I’d like to offer up, so I am writing here to provide a list of things that have troubled me lately about GW2:

1.) The grind for skills in HoT only able to do in HoT. I like to play this game for WvW and Dungeons most of all, and yet the things I like to do most I can’t use to build my skill bars in HoT. Yeah yeah, I get that you want people to explore those zones, and I have, but I really don’t want to spend all my time there grinding. My suggestion, open expansion XP to all forms of gaining experience, let us play the content we enjoy playing.
2.) Going linkdead sucks, particularly mid-event. It happens often enough that the moment it happens I am done for the night. I don’t want to sit there for an hour waiting for it to cycle around again and then hope for a taxi to a good zone. When someone drops, perhaps a mechanism could get them back to the instance they were in?
3.) The sense of community seems to be fading. Is it just me or do people no longer stop and res fellow players because they want to keep up with an event chain/don’t want to risk death and having to run back from the very few WP there are in the new zones?
4.) Caps on raids. Happens that I really enjoy doing things with my friends in this game. I always have. Dungeons are okay, they have a low cap but they are done quickly. Raids have a higher cap but also can’t be done as often as you want. What that means is there is content that some of the guild doesn’t get to do with their friends, and that sucks. I don’t know what will work for this but it’s for sure something I have seen lately.
5.) WvW is a hot mess. Taking away the old borderlands and adding these new massive zones (which I would really like to use HoT skills in and can’t) changed the WvW so that smaller servers have desolate borderlands that are honestly a lot more boring than fun, and the changes to EB don’t seem like they are working as well as they could.
6.) Roles in raids. Why? It was a foundation thing for GW 2, no trinity. It’s what drew me to this game. It feels like the easy way out for balancing a fight, but also then requires caps. You guys are better than this. There has been some fantastic content that doesn’t require roles and scale very well, make more of that type of content.

It seems that some of the original things I liked about this game, which made it stand out from the rest, have been pushed to the wayside for some reason or other. I hope I am wrong, I hope to see work done to address some of these things because the game I really loved once appears to be turning into just another MMO.

Anyhow, those are my thoughts, thanks for letting me grumble, I just dropped out of octovine to come back to an empty zone… which led to me logging off for the night and coming here to gripe.

WvW exploiters ruin fair gameplay

in WvW

Posted by: jzack.1573

jzack.1573

I am probably going to be villified as a QQer here but I gotta be honest, recent events are very much making me not want to play. I don’t mind a good WvW fight, I don’t mind losing fights and battles, I don’t mind our server getting stomped into the ground.

What I do mind is when people take advantage of game issues and then do crazy stuff like stay under the map of our keep so that it’s constantly contested. That makes it no fun, and not something I want to be a part of.

Fix the issues please ArenaNet. There are people who exploit this stuff for their own pleasure and drive players away from the game who come expecting people to play with some kind of ethics about not cheating. WvW is really the best part of this game but I am going to stick to PvE till it gets fixed or the PvE content gets too boring to even log on anymore.

Fast Response System For Reports

in WvW

Posted by: jzack.1573

jzack.1573

I still like my own suggestion (of course) of servers self-policing. If you see someone exploiting and you do not report it, and another server sees exploiting and reports it and it’s indeed proven that there is exploiting going on or has occurred, the entire server is disqualified from the season and gets no rewards.

I really dislike people who stoop to trolling map chat, dropping needless siege, exploiting through walls, etc. It really makes it seem like the only way to win is to use these underhanded tactics, and the honest people get the penalty. Seems much like the real world.

How do we report speed hacks?

in Bugs: Game, Forum, Website

Posted by: jzack.1573

jzack.1573

Last night I was in WvW, I saw a warrior wink across the screen so fast I couldn’t believe it and I had no chance to catch the guy.

I right clicked on his name and went to report… and there is no option for reporting cheats.

What category should I report them under? Could we get a way to report these people because they are ruining WvW. Personally, I am staying away from WvW until this gets addressed, there is no way to play when the battle can be determined by who has the best tricks to cheat the system.