(edited by kennythekoala.2758)
Showing Posts For kennythekoala.2758:
I want an easy setting because I hate the dungeons and just want the gear to be brash. I understand where others are coming for and sometimes I do want a challenge, I suggest each path is a differing difficulty. So well coordinated groups can have a fun challenge, and PvPers who just want the gear or RP’ers in it for the same reason can take a path that is simple yet rewarding, maybe 20 runs tops for all the gear each run 30 minutes tops. You people that love a challenge, have fun with your 3 hour 20 token runs haha..
1. Thank you arena net for killing my fun.
The crafted 80 armor looks straight stupid. I want my dungeon armor without playing the same dungeon 65 times.
Make all dungeons have the same tokens for godsakenis it that hard of a concept!
Reward system is terrible. Fix it arena net I want to be REWARDED not punished by having to run the same dungeon 65 times
I strongly disagree, the dungeons are frustrating and broken. The rewards need to match the effort. 20 tokens and a set is around 1200. You do the math
I agree the shared tokens thing is genius. They said they were getting rid of grinding which is such BS. At level 80 your either grinding for gold, dungeon tokens, karma, or crafting materials. The last update destroyed my favorite dungeon, Honor of the waves. I’m astonished that they don’t have a difficulty setting, there supposed to be fun but if you just gather a group of random players they get destroyed. I guess arena net loves the elite MMO raiders and dungeoners more then then the 98% that just want the gear.
Butcher path and Zealot both have game breaking bugs. Butcher you get to final boss and fall through floor, and Zealot mobs follow you to Way point after death.
Happened to me to, also Zealot path a few mobs followed me to WayPoint and killed me over and over.