Showing Posts For killzruby.3287:
There are going to be >totems< (unconfirmed, but very possible)
Like in story there is a gnarr that spawns a water totem.
I think there will be a set of skills whereby you sacrifice health in order to do massive damage or massive supporting the gs might come in hand with this sacrifices/empowerments.
Killzruby
A ravaging army of minions rising from corpses overflowing your enemies empowered by your own blood under Your command. Isn’t that what all necromancers want?
Lets look at Guildwars 1 , where this was possible. You could erect as much minions as you want out of corpses, you could heal your minions, empower them(by sacraficing personal health) and feel like a true necromancer.
This is what i really miss in Guildwars 2.
I hope somehow that a developer reads this and decides to put more necroïsm into necromancer.
I would love to get a Arenanet reply
- Killzruby
(edited by killzruby.3287)