I guess I’m looking more of a feedback from people who have tried Spellbreaker already (I didn’t get to play the demo). This is what I want to try day 1 PoF in WvW. This is just from pure speculation from watching videos and looking at it on paper.
http://gw2skills.net/editor/?vJAQNAR4enk6CF7it6CehAM7ilrADJAc1KAK5gWXNAvDHiTxA-jVyHABVv/A8HBgAuAAvr+jX6G6R5HTKBB4BAE/BBAA-w
1) As I am using defenders currently, I’m thinking of going in as is. Not sure the synergy it will have with the new heal. Thoughts?
2) I was also thinking of dropping defense and going strength, utilizing might makes right as a means of sustain. With forceful greatsword and magebane tether, I feel like there would be a lot of heals and endurance build up. Thoughts on this?
3) How useful is winds of disenchantment when roaming? I like the lightning field to create more dazes but I feel like people are just gonna kite you once it’s up.